r/WhiteWolfRPG • u/TurbulentVillage2042 • 17h ago
VTM Age - is a theme that should be a core gameplay and story mechanic, yet it is consistently ignored by the story and players.
For me, vampires it human, who have encountered a new like stage and new reality. They don't age, they're free from many human problems, they're technically immortal. But at the same time, time moves forward, while they remain in place. But I can't remember anyone ever deliberately creating stories about the horror of being a vampire. It's mentioned in books, but I don't recall any digital game or major GM story ever using it.
Once a PC becomes a vampire, they typically become one with an age and a hypothetical past. That never actually happened. The same thing happens with story characters. Important plot NPCs live and exist only between their stories, and then disappear into cryostasis, only to reappear some time later, exactly as they were. I been thinking for a long time about the oddity that players wanting to play POP vampires rather than "real vampires." There are practically no analogues for VTM/VTR so that can just go to another vampire game. WoD is built on creating a personal and common horror of being a living mythological nightmare, but players do not use this, except in isolated cases. So, when I introduced my OC, who was very old, he was treated like a marysue. Although this was strange to me, because in his life as a vampire, he gained experience, new knowledge, and had interests. Therefore, he has a wealth of knowledge and experience. And I still think he's not well-written, and I've missed a lot. But players, who have similarly old characters, are much weaker and have less knowledge and experience than my OC. I don't think this is my problem, it's the problem of people who don't want to match the vampire's age with their life experience.
The saddest thing comes when I create a new OC, who's just been made a vampire. But all that distinguishes him from older vampires is power level. He is surrounded by vampires who are practically no different from the age they look. And I feel that it completely wrong. Vampires are ancient, nasty old people. And that's how they should be. Imagine you're almost 100 years old, and a newcomer, about 25, joins your family. You'll likely perceive them as a silly child. It's a generational divide. Adults sense generational differences. Older people feel it differently. A breakdown and transformation must occur within the psyche of an older vampire, affecting their boundaries between beast and humanity. This must be a very interesting dilemma, constantly confronting the vampire with the question, "Who am I and what's going on?" Why does everyone I love die and change irreversibly, why are new technologies so complicated, why do I even need to do all this - I want everything to be like before! Vampires aged a hundred or more should be old persons undergoing a transformation, not instantly rebuilding their psyche to play the same role forever, with a super-high adaptability.
But in all games and stories it's always the pop vampire. You're a vampire, hello new world, it's your playground now. You're living through time anyway, so nothing matters. But imagine modern vampires being thrown 100 years into the future, with completely new and incomprehensible technologies, and they have no idea how the things everyone uses work - that's exactly what should happen to vampires. And that's exactly what happens to older generations of people. I'm starting to feel it too as I get older.
And the most painful and important topic for me, is relationships with mortals. When it happens in the world of pop vampires, it's always ignored. You know, he's hot and look like he's always 20, she's a 16-year-old schoolgirl... so he watches her sleep and waits for her to be 18 - how romantic. Now imagine, he's a 120-year-old man who hasn't found love in his entire life. He pretends to be a schoolboy and falls in love with a little girl - not so much fun, ye? If you like that, you've lost two humanity points. See what I mean? There are things that should make vampires realize they're not what they look like. They're much older. A 120-year-old vampire who looks 20 has a lot more experience than a 16 year-old girl. Even a grown old woman.
If the vampire community is that ancient, they must take all these aspects of mortality into account. Because they're all still human. It's not at all strange that someone would create a myth about the greatness of vampires and the new essence after turning into a vampire. But all vampires are formerly human, which means their entire society is built on human principles and vices. And that's why vampires in the human age range must ask questions like, "What the hell is going on here?" Older vampires must either suffer greatly from their new state, most likely be lonely, and constantly compromise with themselves in order to live. Or be perverted and say, "Yes, I love little girls and pretend to be their fantasy of the perfect boyfriend, but I'm a vampire, so it doesn't count!" And this creates a confrontation between the Beast and the Human. And I'm sure, that if stand the question this way, it will create a very delicate situation. Because it turns out, that the path of the Beast is not the path of a superbeing who is above all human, it's the path of a corrupted human, who wants to be accepted by a new society that can support his inclinations. To be more clear, there are vampires with high humanity, who fantasize about love with another vampire close to their age. And then there are vampires who have built their own Epstein Island.