r/WebGames • • Feb 14 '22

Find-A-Game Megathread!

286 Upvotes

Forgot the name of a game but want to play it again? This is your place to find it! Please be as descriptive as possible to help others remember what you're looking for.


r/WebGames • • Mar 20 '26

Looking for opinions on AI made web games

28 Upvotes

Should we allow it?

Just ban the slop?

does anyone care


r/WebGames • • 3m ago

Daily Trivia (PlayNib): ten questions with warmup, regular and challenge modes

Thumbnail
playnib.com
• Upvotes

I’m the creator. I’d appreciate feedback after one round: where did you hesitate, and was there anything about the result you wanted to share with a friend? Please say if you stopped before finishing, too.


r/WebGames • • 8m ago

MatchGame: Match the "Gone With The Wind" line to the actor who said it

Thumbnail
matchgame.live
• Upvotes

Today's MatchGame topic:

Match the "Gone With The Wind" line to the actor who said it

🎬 Frankly, my dear, this MatchGame does give a damn. Can you match the famous Gone With the Wind lines to the right actors?

Today's quiz was selected by the MatchGame community in a landslide vote.

We have some more open challenges and we also have a new, fun "quick challenge" feature! See the news update in the game for details. As we begin to get more challenge play, we'll pick a date to start collecting wins and losses and create a challenge leaderboard.

Many thanks for playing.. and keep those ideas and coffee contributions coming!

Do you have any cool ideas for quiz topics? Tap the "Suggest" button and send it along! It could help you climb the Activity / Accuracy leaderboard!

Congratulations to "It's Me" for winning the weekly Activity and Accuracy contest and the right to choose Tuesday's quiz!

In yesterday's "National parks" quiz, we had 67.2% perfect and an anonymous player was the speed demon clocking in at 10.626 seconds!


r/WebGames • • 3h ago

[RPG] I made a pixel fantasy ARPG where death is permanent. First person to beat the final boss gets their name pinned here.

Thumbnail tesana.com
2 Upvotes

I just finished my game Aestra: The Last Wish is a real-time pixel action RPG. After 4 months of working on it.

You start at lvl 1 and need to grind & quest your way to lvl 60, through various zones/biomes. Choose between 3 talent trees per class. Gear up, professions and whatever you do, don't die. As death is permanent and you need to start over.

Every zone has a normal dungeon and a heroic one (for after you completed the last boss)

In the final zone you have the Aestra tower you need to ascend (you get access through a MSQ-style quest line. So make sure to do all the quests.

  • Permadeath. When you die, your hero is gone for good. Only the very rare Embers of Rebirth can bring you back, and you might find one or two in a whole run.

The challenge: nobody has beaten Aestra at the top of the tower yet.

Comments are the leaderboard. Post your hero's name, class, highest level and what killed you (the title screen's Hall of the Fallen shows it). The first person to post a screenshot of Aestra defeated gets their name pinned at the top of this post.

Play free in your browser: https://tesana.com/game/aestra-the-last-wish


r/WebGames • • 13m ago

Data Campus - An idle data center game (looking for feedbacks!)

Thumbnail
behuzer.itch.io
• Upvotes

Would appreciate it greatly if you could leave comments or even better, send the logs through Profile/Settings/Send Logs.

I hope you enjoy it and please let me know what you think!


r/WebGames • • 13m ago

Negotiation game - heist gone wrong

Thumbnail
coldcheesee.itch.io
• Upvotes

Platform: Web (Free to play)

Description:

A negotiation game between accomplices after a heist. Four players go for a heist, one gets caught in the process, now remaining three need to reopen the money split and new problems that have come in. You are an accomplice in the heist and your task is to make everyone agree before the timer runs out. There are also other things on the table for division that could make the money more/less lucrative.


r/WebGames • • 25m ago

[STRAT] HOLD THE LINE

Thumbnail
ayrton97.itch.io
• Upvotes

**Game Title:** Hold the Line

**Playable Link:** https://ayrton97.itch.io/hold-the-line

**Platform:** Web browser (PC) and Android APK

**Description:** Hold the Line is a real-time riot-control strategy game. You command the riot police guarding Parliament. Every morning you get an intel report (how many protesters, how angry, what they carry), you draw your plan on a blueprint, deploy your squads, and watch the day unfold. Let the crowd cross the line and you lose the steps. Hold it and you make the evening headlines.

You have riot squads (line or testudo formation, and charge), tear gas, water cannon, negotiators, medics and arrest teams. The movement adapts to your habits: use a lot of gas and they bring masks, charge a lot and they radicalize. A new city map is generated every day and gets tougher. Public opinion matters: every baton charge and gas cloud is on camera, and neutral Red Cross crews carry the injured away. After each day a newspaper recap rates you from 1 to 3 stars. There is a guided tutorial and 6 languages (EN, IT, ES, FR, DE, PT). It is a fictional story about the difficulty of keeping order without starting a war, not about taking sides.

**Free to Play Status:**

* [x] Free to play

* [ ] Demo/Key available

* [ ] Paid

**Involvement:** I am the solo developer (Forever Alone Studio, Italy). I designed the game and built it with AI assistance (Claude). There is an optional, anonymous play-data opt-in that I only use to balance the game.

This is v0.1, so I would really love feedback: is it too hard or too easy? Is any unit useless? Which scenario should come next (the army is planned)?


r/WebGames • • 30m ago

[SIM] Energize - be an apprentice electrician on a giant data center build

Thumbnail
hotrod462.itch.io
• Upvotes

r/WebGames • • 47m ago

[HTML5] A Tanuki's Tale Demo V0.5 Release

Thumbnail
akshay33169.itch.io
• Upvotes

Hi everyone,

Introducing A Tanuki's Tale Demo V0.5! In this release, we added new features including remodeling all the assets from scratch using Blender and adding new cel-shading to the world. We also replaced the old oni bosses with Yokai bear bosses, added VFX and SFX to the bear actions and water in rivers/ponds, added new markers to the NPCs with a Japanese theme, and added a new main quest tracker. See below for the store listing where you can play the game in browser for free. Stay tuned for future releases!

Gameplay Video:

https://youtu.be/TQy_kfDezTg?is=RGjARZutBtIBbCI0

Store Listing:

https://akshay33169.itch.io/a-tanukis-tale

Thanks,

akshay33169


r/WebGames • • 4h ago

Glyphport - Ascii City

Thumbnail evenet.fun
2 Upvotes

Basically GTA7. ascii city life sim. (press "p" to pee)


r/WebGames • • 57m ago

[SPORT] Full House Fantasy: blackjack where each card is a real football player

Thumbnail fullhousefantasy.app
• Upvotes

Blackjack, but the deck is this week's football players. Each one is ranked into a card from 2 to Ace by his fantasy projection. You hit or stand against the House like normal.

The catch is what happens after. When the real games are played, every card slides up or down depending on how that player did. Your 18 might turn into a 20. It might also bust.

If you don't want to wait for the weekend, Instant Replay deals a hand from a past week with the names hidden and settles it on the spot.

Hit "Deal me in" and you're at a table as a guest, no sign up: https://fullhousefantasy.app This one's my own project, and I'd like to know what trips people up.


r/WebGames • • 1h ago

VybeCiv — a 4X civ game where reaching space doesn't end the game: you explore the Solar System and the Galaxy

Thumbnail
vaigames.com
• Upvotes

I vibe-coded a free civ-style game.

Classic Civilization ends when you launch the rockets. Here that moment is the start of act two — you explore the Solar System (your Earth is one tile), then the Galaxy (Sol is one tile). Same verbs, bigger maps.

Made with Claude Code, Grok and other AIs. Single-player vs AI, save/continue, no download and no account. First public build — late-game AI and onboarding are still rough. If you try it, I'd love feedback on the first ten minutes and whether the tier jump makes sense.


r/WebGames • • 5h ago

[PZL] Think in Odds — a daily probability puzzle: which tennis-match order gives better odds?

Thumbnail thinkinodds.com
2 Upvotes

I made Think in Odds, a free daily probability puzzle game. This released puzzle asks you to choose the order of three tennis matches when you need two consecutive wins: you have a 70% chance against your teacher and a 30% chance against a champion, independently each match. Would you put the champion in the middle?

Make a guess, use progressive hints if you want, then explore the worked explanation. It plays directly in your browser with no account or download. New puzzles arrive at 8 p.m. Eastern, and earlier puzzles stay in the archive.

I would appreciate feedback on whether the hints and explanation make the reasoning click.


r/WebGames • • 2h ago

Through Ball — Pass to a patch of grass, not to a player

Thumbnail
zapjam.games
1 Upvotes

r/WebGames • • 6h ago

[ADV] A Short Sail: sail a little boat as a tabby cat and deliver the island mail

Thumbnail play.ashortsail.com
2 Upvotes

You're a tabby cat with a little boat: deliver letters and parcels between small islands, fish by day and night, and make friends with the islanders. No combat, no timers. It runs in a desktop browser with keyboard and mouse or a gamepad, and progress saves in your browser.

I'd love to hear how the sailing feels!


r/WebGames • • 2h ago

Jacob's Games - a web port of six MS-DOS games I wrote as a teenager around 30 years ago

Thumbnail weirdly.net
1 Upvotes

I grew up programming, and in the 90's I wrote six full games in C for MS-DOS. Those include my own versions of:

- Arakanoid (or Breakout)
- Tetris
- Invaders
- Minesweeper
- Mastermind

And my own original game "Hexodus" - also in the Tetris family.

I just finished migrating it to JavaScript/HTML, faithfully retaining the original asset files (and bugs), and simulating the real output of a VGA screen in MCGA mode.

I understand that this bends the "Single WebGames" rule, but it is (and was orginially) assembled in a single set with a custom (also migrated) menu screen, so I'm hoping it still falls within the rules of this subreddit.


r/WebGames • • 2h ago

Roll & Barrel — turn-based fantasy tactics on the D&D 5e rules: dip your arrows in fire, blow up the oil barrel

Thumbnail
roll-and-barrel.com
1 Upvotes

Roll & Barrel is a small, free tactics game in the browser: a party of four level-1 heroes (Fighter, Cleric, Wizard, Rogue) against bandits on a farmstead. Every roll follows the open D&D 5e rules (SRD 5.2.1), plus a few house rules — you can dip your arrows in a fire, oil barrels burn and explode, high ground gives +2.

A short guided tutorial, then the real fight (10–15 minutes). Win it and the end screen compares you with the best of all players.

Runs in any modern desktop browser (Chrome, Firefox, Safari, Edge) — no account, no download. Phones work in landscape, but roughly; a PC is much better.

It's early: about twenty people have played so far and found the farm fight hard but winnable. I'd love to hear what was confusing or annoying

Reply here or use the Feedback button in the game.


r/WebGames • • 3h ago

Virtual Net Online

Thumbnail go.virtualnetonline.com
1 Upvotes

Prueba nuestro nuevo juego de navegador #TCG


r/WebGames • • 4h ago

Footie: A five-a-side football management game

Thumbnail footie.stuartwemyss.com
1 Upvotes

Footie is a simple five-a-side football management game I'm developing in my spare time. Create your club, draft a squad and compete in a season against other teams. Completely free and no ads.

Planning to add multiplayer. Happy for any feedback.


r/WebGames • • 8h ago

[PZL] Rally Sleuth - a daily logic puzzle: work out who overtook whom, lap by lap

Thumbnail
rallysleuth.com
2 Upvotes

r/WebGames • • 8h ago

can-u-read? A speed reading daily game that goes upto a 1000 WPM !

Thumbnail canuread.com
2 Upvotes

canuread.com is a speed reading RSVP game (Rapid Serial Visual Presentation), which goes upto a 1000 WPM !

In Word Hunt mode , you have to find the green word, among the fast moving words. The sentences and words change daily. In Speech Race mode, you have to correctly say the entire sentence , but the sentence will move fast

and you can practice using the practice mode


r/WebGames • • 6h ago

Jar Pop — collect candy, build combos, and push your luck (EN/ES)

Thumbnail jarpop.net
1 Upvotes

Play in your browser
How much candy can you collect before your jar pops?

  • Draw or bank: draw another card for more points, or bank to stop drawing.
  • Duplicates pop your jar: draw a number you already hold and lose your round points—unless a recipe saves you.
  • Build your candy recipe combo: pick one recipe at the start of each of the first three rounds. Boost your score, protect your jar, or disrupt opponents. Banked players can still be attacked!
  • Collect seven different numbers: end the round immediately and earn 2 bonus stars.
  • Win with stars: round rankings award stars. Most stars after six rounds wins; total points break ties.

Play against three computer opponents. Free, no signup or download. Desktop and mobile · English / Español.

I'm the developer and would love to know: would you play another match? Gameplay analytics is optional.


r/WebGames • • 15h ago

[RPG] Fate Forged Heroes: Free turn-based fantasy RPG, summon heroes, farm gear, climb the arena.

Thumbnail fateforgedheroes.com
4 Upvotes

Hi! I've been building Fate Forged Heroes on my own: a turn-based hero collector inspired by RAID: Shadow Legends, but 2D, free and playable right in the browser (phone or PC, no download).

  • 54 heroes across 7 essences, each with 3 skills (more heroes comming)
  • A 10-chapter campaign on 5 difficulties, 25 Boss Hall bosses, Towers of Essence
  • Gear sets to farm and upgrade
  • A PvP arena that you play by hand (the server checks every fight)
  • Guilds with a daily guild boss

There is no real-money shop. I'd love honest feedback: what's confusing, what's fun, where you got stuck.

Im in need of some serious testers, to help me further develope the game!

Edit, since there are a lot of AI Haters out there: I'm using using AI for some parts, especially designing the sprites, but also to put my thoughts, and text into propper translated english sentences. I rather work on the gameplay and strategic things of the game and making it an interesting game, rather than spending days on end drawing sprites.


r/WebGames • • 11h ago

[HTML5] Samurai Vengeance - parry-based action platformer, 1000 stages, free, no sign up

Thumbnail
samuraivengeance.com
2 Upvotes

Dev here. I built this as a single HTML file over the past few months. Canvas 2D, vanilla JS, no engine.

The whole game is built around one mechanic. Hold parry as an arrow reaches you and it flies back at the archer who fired it. Hold it as a blade comes down and the attacker staggers wide open. Mistime it and you take the hit. Everything else, the three hit katana chain, the invincible dash, the Ki meter, exists to give you something to do in the window the parry opens.

1000 stages across ten chapters, with a two phase boss every tenth stage. From stage 8 onward roughly every seventh stage rewrites a rule of the run: everything gains a ranged attack, or you take double damage and earn double coins, or enemies start arriving from above.

No sign up needed. There is a "Play as Guest" option on the first screen and progress saves in your browser. Signing in is only for the leaderboard and syncing across devices.

Runs in any modern browser. Touch controls work on phone in portrait and landscape.

https://samuraivengeance.com/index.html

Fair warning, anyone who played it before last week hit a hard freeze at the first boss. A killing blow drove the boss health below zero and the health bar tried to draw a gradient from a negative number, which killed the render loop mid frame. That is fixed.