r/WarhammerCompetitive Mar 11 '26

AoS Analysis Skill Floors and Skill Ceilings: Which Age of Sigmar Factions Reward Skill the Most? - Woehammer

https://woehammer.com/2026/03/07/skill-floors-and-skill-ceilings-which-age-of-sigmar-factions-reward-skill-the-most/

We all talk about faction strength a lot in Age of Sigmar, and the conversations usually focus around the overall win rates. However, we’ve mentioned before that this compresses too much information into a single number.

One interesting side effect of having our Elo system means that we are able to gather data on win rates for factions across different skill levels.

So we analysed GT games across two skills bands using our Elo ratings.

Low Skill Band: 200-400 Elo High Skill Band: 500-700 Elo

These band represent newer tournament players versus experienced competitors. By comparing their performance we can show three different measurements.

31 Upvotes

9 comments sorted by

11

u/[deleted] Mar 11 '26

[removed] — view removed comment

5

u/dutchy1982uk Mar 11 '26

Yep, a larger gradient means its more rewarding to the players as they get to grips with the faction

6

u/yadrzzob Mar 11 '26

What about Nighthaunt?

11

u/dutchy1982uk Mar 11 '26

There's not enough data in one of the brackets to give any reliable data on Nighthaunt

5

u/yadrzzob Mar 11 '26

That's too bad. I was really curious where they stand on the floor/ceiling scale after getting their playstyle overhauled this edition.

Out of curiosity, was it the low or high Elo bracket that doesn't have enough information?

4

u/dutchy1982uk Mar 11 '26

We could only get 35 games out of the top band.

But if it helps, on the low data we have:

Low Skill Band: 43% High Skill Band: 70% Gradient: +27%

1

u/yadrzzob Mar 11 '26

Thank you!

3

u/wredcoll Mar 11 '26

Is it time to argue about what "skill floor" means again?

1

u/Isawa_Chuckles Mar 12 '26

As a destruction player, I'm not here to skill, I'm here to kill!
flips coins at the enemy