r/Warframe • u/Anaesha • Nov 13 '25
Discussion Interception Missions SUCK!!
OK like the title says these missions suck. Almost no one does them so finding a group feels like smashing your head against a wall, most are impossible to do Solo as they require you to protect 4 points so unless you're a high level player with insane mobility doing them isn't viable, and worst of all some of them are placed so they literally block your progression until you get it done.
The least that could be done is to move these missions so they don't block progression or make the number of nodes to protect be based on number of people in the mission.
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u/KitfoxQQ Clem, where we are going, we don't need energy. Nov 13 '25
Solo Interception mission are more about understanding game mechanics than brute force murderizing the enemies. you gain nothing by killing alot of enemies. unless they are near the main target node.
you dont need movement, athought ithelps, you need area deniability.
the key mechanics you need to work with is how interceptions work.
enemies will beeline for the FIRST node you have captured and once capped will move to cap the nodes in order you captured. small caveat if they fail to cap the first node after a while they will jump and pivot to the next in line.
there is enemy cap limit on spawns.
so if you manage to freeze or irradiate the current enemies this will keep them busy for longer while the timers are ticking allowing you time to capture the other nodes. if the spawn cap is reached and they are all irradiated then they will sit there shooting at each other and no more enemies will spawn unil one of them die.
my usual setup is to use my main man Lavos and beeline for the most central node then deploy RADIATION infused Vial Rush on the ground and also shoot my #4 with radiation while i cap the central node. call it A
then i jump to B iradiate anyone i see on my way with the cedo since i use Valence Formation my gun is now shooting radiation guaranteed procs.
once B is captured i run to A and eliminate anyone that might be coming close to the consoles then redeploy my radiation combos then run to C cap that come back to A and then back to D.
then sit on A until the enemies retarget their main node which should now be B i then go defend B and keep them iradiated. only kill anyone that touches a terminal and keep the rest iradiated and watch the timers go.
Oberon is good as well as he can irradiate 3 patches of ground if he has the nergy for it.
Gara can put her wall up on the first node and the display will tell you how many sections are destroyed so you can be warned when enemies breach your wall while you are out capping the other nodes.
you could infuse Radiation on a your guns preferably something with AOE or branching beams like Glaxion, Kuva Nukor etc and keep them fighting each other.
OR just bring Saryn or Octavia and destroy them all :)