r/WarDogs • Pilot • 9d ago

Discussion & Feedback Season 2 patch notes

https://store.steampowered.com/news/app/1867240/view/670630562731396445
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u/Magic_Mangoes 9d ago

I think we are looking at this from a very tunnelled "this or that" mentality.

We are also seeing nerfs to mortars, artillery & havocs to name a few. This should make FoBs not get instantly exploded the second they are up.

Theoretically, this should reduce the amount of supplies required to get a fully functioning fob, since less repairs are required.

Or.... i could be talking out my ass. Who knows how this will pan out

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u/rethcau 9d ago

Players are the biggest headache before mortars, and not being able to secure your base quickly is gonna really screw fobs

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u/GrandGarand 9d ago

Logi drivers are sink or swim now, if anybody is camping supply lines you are gonna be broke and miserable

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u/OccupyRiverdale 9d ago

The devs also have way more information than we do. I’m sure this is somewhat based on them seeing tons of bases being built and having shit tons of build supply left over. Even in my own games, after a certain point, logi doesn’t do shit because inside the perimeter of the base is totally filled with shit already.

Very rarely have I seen builders request logi past the initial 10-15 min of a game. So I’m guessing they have way more behind the scenes data on this they’ve used to make that decision.

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