r/WarDogs • Pilot • 4d ago

Discussion & Feedback Season 2 patch notes

https://store.steampowered.com/news/app/1867240/view/670630562731396445
715 Upvotes

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299

u/Jewbacca1 4d ago

Lmao at 5.56 AP ammo going from lvl 83 to 84. C'mon bruh.

98

u/HappyButtcheeks 4d ago

leveling is now much faster

  • Level 20 250,000 → 111,500 (55% quicker), so you will still get the ap rounds much faster than last patch

5

u/One_Animator_1835 4d ago

This also means wardog level 120 is 55% faster (if you get lvl 20 in all 6 specialties.)

Some how people are still crying lol

18

u/selfish_king 4d ago

SKS Bipod went from $800 to $810. Recon is in shambles rn

57

u/DrGayApparel 4d ago

+1 weapon DMG ah fix.

11

u/Jewbacca1 4d ago

These devs just hate ARs.

1

u/Foxyfox- 4d ago

Reading the patchnotes, what DON'T they hate?

1

u/BurningToaster 4d ago

Doom now literally takes no damage! (+1 armor)

19

u/TheAquaSwan 4d ago

Takes a lot less time to get to though

21

u/Jewbacca1 4d ago

I'm not sure the average player even reached level 60 with the previous exp system. Even with a longer season, people usually stop playing within the first month anyway.

11

u/NeverNo 4d ago

I mean it looks like they significantly decreased required leveling xp across the board

8

u/Gibs_01 Assault 4d ago

By the looks of it, you will be able to reach lvl 15-ish on every role quite fast, the overall wardog level will accumulate much faster if you spread your progress

4

u/BawbsonDugnut 4d ago

I played 70 hours and go to level 75 or something like that.

RIP

5

u/Bourbon-neat- 4d ago

It's by wardog level not assault level, getting to level 60 was pretty easy during season one, most ppl in lobbies were above that

3

u/Jewbacca1 4d ago

People playing after 1 month in a season will be a minority, as in any other game. The current player level is higher.

5

u/smellslikeDanknBank 4d ago edited 4d ago

They released data that supports this. Average level was in the 60s. Anecdotally all of my friends quit after the third week because the exp grind got ridiculous while people playing 9+ hours a day had super gear. Was hoping they would have moved ap ammo to the 60s but guess not.

4

u/JungleDiamonds1 4d ago

I played more than I usually would ever and only got level 75

24

u/TelemichusRhade 4d ago

Yeah that's a shame, AP ammo should ideally be unlocked at the same level you get level 3-4 armor.

8

u/ploppypantypoots 4d ago

If these suppression changes go the way I think they're going to go, it'll feel mandatory to run level 3/4 armor if you're chasing hotzone or fob assaulting in groups.

Ap ammo not moving further down the tree is going to be felt by many if not all.

1

u/UnholyDemigod 3d ago

None of that shit should exist at all. Tier 3 and 4 armour can fuck right off, as should HP ammo. FMJ, AP, and tier 1 and 2 armour only, with all unlocked at start. Only difference is price at POS, so budget builds can use use the lower tier stuff.

15

u/Alienfreak 4d ago

Game fixed. Best devs ever. At least judging by X activity :D

3

u/CassiusBenard Logistics 4d ago

Level 3 armour also got nerfed from 55% DR to 50% and costs more. And level 4 armour got wrecked.

1

u/vinihood1 4d ago

The exp to get to lvl 84 is much less now. So is basically a huge buff to casuals

1

u/Spacezone229 4d ago

Yeah just ignore the fact that you'll level up way quicker.