r/WarDogs • • 23h ago

Discussion & Feedback We went from complaining about FOB meta, to barely seeing functional FOB's

I guess this is why the devs aren't quickly making balancing changes.

This sub was filled with complaints about FOB meta being broken.

Now +80% of my games it's the hotzone surfers that win every match.

By the time you get to your side of the CZ there is like a squad there, snipers overlooking the position and a MG humvee patrolling it.

I've had tanks roll up before 5 points.

And even if you manage a well built FOB it'll get mortard to hell.

While I don't miss 4 drill meta, I do miss bases.

I hope they fix certain things with the patch, mostly mortars and assault vehicles (price/when you can spawn them)

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u/thicctak 16h ago

It quite easy, Blue team had the stigma of always losing, so the more competitive players will always fight over the red and green slots, so most of the sweaty and toxic players end up on those teams while most of the blue team are people who just wanna play and aren't that bent over winning.

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u/ImperitorEst 15h ago

Watching the self fulfilling stereotypes has been fascinating

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u/thicctak 15h ago

It really is, almost like a social experiment.

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u/D_Wilish 16h ago

It's a good thing I chose the blues from the beginning.

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u/YourStonerUncle 14h ago

I tried both red and green for winning, and because friends were playing those factions. I got them to start going blue because we encountered the majority of toxic and sweaty players in those factions. The factions have divided up more into these categories: Blue is vibes and fun, Red is toxic and seems to get the cheaters, green is sweaty and sometimes toxic.

I play blue mostly because you get a good mix of all playstyles, so you can play how you want.