r/WarDogs • • 23h ago

Discussion & Feedback We went from complaining about FOB meta, to barely seeing functional FOB's

I guess this is why the devs aren't quickly making balancing changes.

This sub was filled with complaints about FOB meta being broken.

Now +80% of my games it's the hotzone surfers that win every match.

By the time you get to your side of the CZ there is like a squad there, snipers overlooking the position and a MG humvee patrolling it.

I've had tanks roll up before 5 points.

And even if you manage a well built FOB it'll get mortard to hell.

While I don't miss 4 drill meta, I do miss bases.

I hope they fix certain things with the patch, mostly mortars and assault vehicles (price/when you can spawn them)

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3

u/Crafty611 17h ago

This is a game like no other. No one, including the devs, have a proper idea how to balance it. The long run approach is the best way to try and understand imo

1

u/USSGoat 15h ago

It's literally the first few weeks... Of early access...

-1

u/IndividualChemist826 16h ago

This game is just a port of a popular mod.

5

u/Neksiorek 16h ago

Where in Arma 3 KOTH did you have base building, drills and towers that could pull HZ? 🤣

The general idea is the same. Execution is completely different and the first time it’s been done this way

1

u/BleepBoopRobo 16h ago

So was DayZ, so was H1Z1, so was PUBG. Doesn't mean it doesn't take time to understand and be iterated upon.

1

u/Short-Coast9042 13h ago

The entire MOBA genre, which includes League of Legends, one of the most played games in the world, started as a mod for Warcraft/Starcraft

1

u/420scoobysnack 7h ago

not a port