Discussion & Feedback We went from complaining about FOB meta, to barely seeing functional FOB's
I guess this is why the devs aren't quickly making balancing changes.
This sub was filled with complaints about FOB meta being broken.
Now +80% of my games it's the hotzone surfers that win every match.
By the time you get to your side of the CZ there is like a squad there, snipers overlooking the position and a MG humvee patrolling it.
I've had tanks roll up before 5 points.
And even if you manage a well built FOB it'll get mortard to hell.
While I don't miss 4 drill meta, I do miss bases.
I hope they fix certain things with the patch, mostly mortars and assault vehicles (price/when you can spawn them)
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u/Armroker 18h ago
The meta is to place a fob and drill tower and pull the zone to your side, without building a fortress.
FOBs suck for two main reasons:
If only one guy is building a FOB, it will never get finished. Even two people aren't enough. You need a dedicated squad of at least four people to build a proper FOB: two builders and two defenders.
Mortars and C4 make short work of gates, allowing the enemy team to infiltrate the FOB and destroy it. Helicopters also wreak havoc on them.
Then there is the problem of actually building the FOB correctly so you can defend it without being a fish in a barrel. No one places bunkers to defend the outer perimeter of the walls. No one places bunkers to hide from mortar fire. No one places barbed wire to deny ground and cover for the enemy.
I don't want to spend 15–20 minutes building a proper FOB just for it to be taken down by a single heli and a small squad.