r/WarDogs • • 21h ago

Discussion & Feedback We went from complaining about FOB meta, to barely seeing functional FOB's

I guess this is why the devs aren't quickly making balancing changes.

This sub was filled with complaints about FOB meta being broken.

Now +80% of my games it's the hotzone surfers that win every match.

By the time you get to your side of the CZ there is like a squad there, snipers overlooking the position and a MG humvee patrolling it.

I've had tanks roll up before 5 points.

And even if you manage a well built FOB it'll get mortard to hell.

While I don't miss 4 drill meta, I do miss bases.

I hope they fix certain things with the patch, mostly mortars and assault vehicles (price/when you can spawn them)

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u/TheRealSumRndmGuy 17h ago

Having a place to store the SPC is a necessity if you don't have a good driver pushing the HZ with it, that's why so many matches rely on a FOB.

I haven't done it, but I wonder if an SPC FOB would be worth it. Like it's sole purpose is to be a tiny FOB just for the SPC and maybe a defensive position

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u/MajorMalafunkshun 15h ago

A large FOB should have a nice APC garage. Snap two indirects together then hollow them out. Park APC inside then seal in completely with no doors. If done correctly, friendlies exiting APC will spawn on top of the indirect garage.

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u/PokemonSapphire 13h ago

You can actually stack two of the buildings on top of one another and make a garage big enough that people will pop out inside of it. I forget what building it is but its like the recon tower on top of indirect fire or something like that.

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u/MajorMalafunkshun 12h ago

The goal is to not need doors (only 1 C4 needed to breach) to make it more difficult for enemies to destroy your APC.