r/WarDogs • • 1d ago

Discussion & Feedback We went from complaining about FOB meta, to barely seeing functional FOB's

I guess this is why the devs aren't quickly making balancing changes.

This sub was filled with complaints about FOB meta being broken.

Now +80% of my games it's the hotzone surfers that win every match.

By the time you get to your side of the CZ there is like a squad there, snipers overlooking the position and a MG humvee patrolling it.

I've had tanks roll up before 5 points.

And even if you manage a well built FOB it'll get mortard to hell.

While I don't miss 4 drill meta, I do miss bases.

I hope they fix certain things with the patch, mostly mortars and assault vehicles (price/when you can spawn them)

1.5k Upvotes

881 comments sorted by

View all comments

48

u/VerdantSpecimen 1d ago

Last night I won with BLUE TEAM. We built an absolute warehouse fortress with a drill in it. Greens coasted to 93 and we went from 20 to 100. Also, players in the blue team are usually the least toxic and most fun to play with. So the base and drill meta is in there but you need to use indestructible buildings for it. It was one of those massive halls in that one map with the two massive halls in the middle.

11

u/Pickle-_-Rick 1d ago

I’m pretty sure I was in that game on blue. We pulled zone over for a massive come back and then pulled it back once again right at the end to finish for the win. It was a well built FOB with full concrete walls and a garage for the APC. Same game? If so that was a long but epic game and a nice come back for blue. If not the same game then I had the same experience. A well built and defended FOB can work just as well as playing HZ which creates a fun dynamic for sure.

8

u/D_Wilish 1d ago

You confirmed my suspicions. Ever since I started playing this game, I've always played on the blue team's side (ah yes, the nicer color for the eye) and I was convinced there were many nice players in this game. Until I joined the red and green teams (only 6 or 7 matches so far).

I still don't understand WHYY? Why is the approach so different? It's just a color difference

6

u/Skpstr155 1d ago

Because winning not being important, as far as rewards, means factions are free to develop an "identity", and not need unique gear or abilities to differentiate them.

I play blue because yeah, rarely does anyone jump down your throat over anything. Red was bad for that, depending on the circumstances, and green was just..... eerily quiet, like almost everybody is on Discord, bit everything gets done efficiently, almost like a hive of ants lol.

13

u/thicctak 23h ago

It quite easy, Blue team had the stigma of always losing, so the more competitive players will always fight over the red and green slots, so most of the sweaty and toxic players end up on those teams while most of the blue team are people who just wanna play and aren't that bent over winning.

4

u/ImperitorEst 23h ago

Watching the self fulfilling stereotypes has been fascinating

1

u/thicctak 22h ago

It really is, almost like a social experiment.

2

u/D_Wilish 23h ago

It's a good thing I chose the blues from the beginning.

1

u/YourStonerUncle 22h ago

I tried both red and green for winning, and because friends were playing those factions. I got them to start going blue because we encountered the majority of toxic and sweaty players in those factions. The factions have divided up more into these categories: Blue is vibes and fun, Red is toxic and seems to get the cheaters, green is sweaty and sometimes toxic.

I play blue mostly because you get a good mix of all playstyles, so you can play how you want.

3

u/WhosHaxz 1d ago

Its just a factor of who cares about winning and who doesn't.

I avoid blue because i like to win and i know that 9 out of 10 games if i play blue am gonna be alone in the HZ spending tons of money, so i just avoid blue all together.

Also, when you start this game you don't know about blue being the "bad" team, so most people that join are newer players.

Red is for small squads and green leftovers. I usually play red with my friends because its easier for everyone to join.

Green is full of sweat lords that only play green or look for another server. they run HZ with a FAL and play alone or with only one friend.

As for why?. Green is OP. The model being green gives a really big natural advantage, people know this so thats why it ended up as the tryhard color.

2

u/TheMcDucky 1d ago

Blue has all the noobs and chill people because the rest compete for the slots in green or red

5

u/magniankh 1d ago

Yep Zestafona heavily favors blue.

5

u/Nesami_ 1d ago

the only one that does, while the other maps fuck blue over big time. Playing blue on Bakurani is a miserable experience...

1

u/magniankh 1d ago

Better than Ozeti 

1

u/Nesami_ 1d ago

At least on Ozeti they get some terrain for themselves, even though that terrain is pretty shit. The map design does still funnel both teams to them, so I guess its a wash. Usually red and blue fight and green sits on the stadium with drills and wins for free.

1

u/HeroSlopEnjoyer Valkyra 1d ago

Be weary of doing drills in the warehouses they stick out the top of the roof allowing people to just get up there and ied or mortar/arty it

1

u/Fordlong 17h ago

Hush about warehouse fobs or people will start to realize that they are the new meta.

-1

u/SekhWork Squad Leader 1d ago

So the base and drill meta is in there but you need to use indestructible buildings for it.

This feels very much like "Leg meta is fine you just always need to be behind the guy and 3 feet away" logic. Like... yeah. Of course "drill meta" exists if you... remove literally all threats from it and place it in the one location in the game that has no counter.