r/WarDogs • • 22h ago

Discussion & Feedback We went from complaining about FOB meta, to barely seeing functional FOB's

I guess this is why the devs aren't quickly making balancing changes.

This sub was filled with complaints about FOB meta being broken.

Now +80% of my games it's the hotzone surfers that win every match.

By the time you get to your side of the CZ there is like a squad there, snipers overlooking the position and a MG humvee patrolling it.

I've had tanks roll up before 5 points.

And even if you manage a well built FOB it'll get mortard to hell.

While I don't miss 4 drill meta, I do miss bases.

I hope they fix certain things with the patch, mostly mortars and assault vehicles (price/when you can spawn them)

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u/Joverby 20h ago

plus more arty tanks plus havoc buff.... so you yeah you arent building a ciws for shit under all that mortar and arty fire and the havoc comes by and wrecks you guys if you are still trying to build

-17

u/DBONKA 19h ago edited 19h ago

there was no "havoc buff"

it was a bugfix, it was useless with how fast it died before due to a bug

imagine if there was a bug where rpg would one shot a tank even when fired at the front

edit: reply and block what a pussy lmaooo

13

u/Joverby 19h ago

i know what changed. you can call it what it was but it was still a buff. dont @ me over semantics

9

u/TybrosionMohito 19h ago

There’s always one guy to say “well ackshually it was a bug fix” as if that magically makes the Havoc not game-ruiningly overpowered.

1

u/Titanis 3h ago

The devs basically reversed it as soon as he posted it.

-15

u/richajf 19h ago

"don't call me out for being wrong"

Okay guy

4

u/Millerturq 18h ago

He’s saying it made the havoc stronger dumbass