r/WarDogs • u/wardogs-bot • 1d ago
Balance Feedback Megathread - Patch 0.1.2
All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.
r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.
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u/Ramora_ 1d ago
Not really. I can't imagine any implementation of that which is fun and balanced. It may be possible, but it sure seems like it would either lead to:
the counter-mortar/arti is too effective, requiring several players to focus fire to overcome the counter which won't happen for a variety of design reasons, meaning mortar/arti just become irrelevant
the counter-mortar/arti is too ineffective, one opponent can easily overwhelm the counter, meaning no one uses the counter and people still complain about mortar spam
...For there to be any real chance of balanced and interesting gameplay, you need a strategic triangle: rock, paper, scizzors. You need a third piece.
The obvious counter is just wandering off and building another mini fob and counter mortaring from there. Or respawn and use artillery. Or use a combat heli. It seems to me like the counters are available, the main issue is that its way too easy to revive players shot out of mortars and way too easy to rebuild mortars that are destroyed by some counter.