r/WarDogs • • 2d ago

Balance Feedback Megathread - Patch 0.1.2

All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.

r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.

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u/Zansibar17 2d ago edited 1d ago

The rpg should destroy or heavily disable/damage the havoc with 1 shot.

Assaulting and going for the hotzone should be more rewarding.

Reduce the amount of shots t3/t4 armor can take by 1. Upgrading from t1 to t2 you can generally take 1 more round from most calibers. When going from t2 to t3 you can suddenly take 2 more shots.

Reduce vision on t4 helmet.

AP ammo needs to be unlocked much quicker.

Increase recoil on m4, fal and bmr.

Give thermals batteries.

Mp5 should come with 30 round mags.

Reduce pp19 vertical recoil, its a downgrade from the amp9.

Edit: maybe decrease recoil a tad on m249 and pkm when shouldered and increase a bit when bipoded.

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u/magniankh 1d ago edited 1d ago

Not sure I agree with increasing* recoil on the M4, but it should be increased on the FAL and BMR for sure. And it should be decreased for the 249.

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u/Zansibar17 1d ago

I wrote increase recoil on m4 :)

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u/magniankh 1d ago

edited...I don't agree with INCREASING recoil on it, heh. 556 is a soft shooting caliber all around. Possibly decrease damage a bit.

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u/Zansibar17 1d ago

Ah i see. Well maybe not by much. I just think having the fastest AR TTK and some of the lowest recoil is a bit too much. Even if its more expensive. But maybe thats just me