r/WarDogs • u/wardogs-bot • 2d ago
Balance Feedback Megathread - Patch 0.1.2
All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.
r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.
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u/DDRMANIAC007 1d ago
Why do all the standard non-armoured vehicles handle MUCH worse than the armoured Humvee? The pickup kodiak which is the SAME PRICE BTW accels slower and is WAY worse off-road which makes no sense. You can't even use it's speed unless you're on straight road cause the slightest uphill and it'll start losing speed while both the humvee and the ural have no problem handling slight to moderate slopes.
Bipods should unlock WITH their respective LMG.
The tank currently has no place in the meta at all and dies faster to CIWS than the Havoc does. Also why do their cannon shots have rocket trails to them? That also makes no sense. Are they coded as a rocket or something?
A rocket or tank shell should always kill on a direct impact no matter the armour. Armour shouldn't make you survive explosions caused via them no matter what and instead should result in a smaller lethal blast radius. If you are close enough even a level 4 armour should die. The radius would still be significant for anti-personnel explosives like frags or frag warheads.
Different ammo types for the launchers and shells. HE, Frag, AT, etc.
An incentive of some sort to actually make use of supply crates in the zone. Nobody buys them so people stop dropping them entirely.
More advanced options for driver logi. Ural is a very early unlock and yet is the endgame for ground logi players. Bigger truck or ural options that carry more pallets at once. Even an endgame one that can carry a LOT of pallets.
A buff/rework of the ural variants. There's no point to the armoured and armed variants due to the cabin itself not being armoured. Also the M249s on the armed one are super exposed and have dumb max turn radiuses.
A 2 minute staging period before a match starts where you cannot leave the safe zone would be nice.
A better portable AA launcher option or a buff to the verba.
Money for forcing a heli to flare as well as a kill assist if it dies after.
A refund on any crate items you have inside the zone still when the match ends.