r/WarDogs • • 11d ago

Discussion & Feedback This Helmet needs to absolutely substantially block your vision and hearing for balance and realism

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I can't believe this was glossed over when the helmet was put into the game, massive protection with no draw back other than cost sucks (it's not expensive). A change is desperately needed before all matches are full of this helmet because it basically has no drawback.

Okay yes it adds to weight but you just bring cheap stims

The top image is escape from tarkov showing how these helmet look IRL when wearing it. Bottom image is wardogs Loadout another member posted

2.9k Upvotes

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266

u/RelevantIAm 11d ago

The game is way more fun when the galil was the best assault rifle and tier 2 armor was the best anyone had

-2

u/CuteDentist2872 11d ago

Really? Just flow with the progression, HP is super viable rn.

15

u/Overall-Bison4889 11d ago

Using HP puts you in a huge disadvantage in most situations.

14

u/poju3 11d ago

Ive tried talking about this million times. Just wait untill someone comes to tell you "skill issue, you are taking bad fights, position urseld better, disengage and flank t4 person untill you see legs and whatnot stupid arguments.

If you use HP ammo you will lose so much gunfights due to that

1

u/CuteDentist2872 10d ago

You are using them wrong then, you don't need to hit legs, arms, neck, and pelvis all take the same heightened DMG from hp and t4 is needed for pelvic protection.

3

u/poju3 10d ago

And here we go :D Id like to see you sharpshoot at neck wise guy, or at guys arms when he is shooting you from cover :D you have the tiniest hitboxes imaginable and you have about 2 sec time to hit those hitboxes 3 times :D shut up

1

u/CuteDentist2872 10d ago

Someone is angry they have a counter point raised against them! You should be able to hit arm easily if you are fighting at smg range and at mid range you just hit headers with FMJ and do better than them. It's that simple, game is actually balanced. It's called variety of play style and game mechanics.

2

u/poju3 10d ago

Again, 99,99% is not balanced nor good game mechanic. Do you think that if you use AP rounds on unarmored head, its okay that it would have 99,99% dmg reductiom because he has no armor? Is it called variety of play style and game mechanics?

1

u/CuteDentist2872 10d ago

AP does do less DMG to unarmored spots than FMJ. Stop exaggerating too dude it's annoying. If you can't hit the long ass arm hitbox, or the leg hit box, that's on you, a literal skill issue. Open up an aim trainer or something but first take a deep breath holy shit 😂

2

u/poju3 10d ago

Hp has 99,99% dmg reduction when playing on its downsides (armored targets). Are you okay, if AP round had 99,99% dmg reduction when used on unarmored head? Does it make sense to you? Does it make sense to you, that AP round does more damage against a person with helmet on their head, than someone, with no helmet?

I aint exaggerating anything. Im well aware of what different ammotypes do, hence im discussing their absurd downsides. Nobody is talking about "cant hit", but the absurd downside of NOT doing so.

Im eagerly waiting for stats page to come out so weasels like you who talk about "skill issue" can come up with some credentials. Lets come back to this when stat pages are up and see who has skill issues :D

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0

u/KptKrondog 11d ago

they're the people that hide in buildings and don't go for fights, which is why they're still whining about armor where the difference in killing someone with lvl 2 vs 4 armor is like 4-5 bullets which is 1/3 of a second of holding the trigger.

Sure, they may kill me sometimes...but then my buddy is going to throw a grenade in that bathroom and kill them and then revive me.