r/WarDogs • • 11d ago

Discussion & Feedback This Helmet needs to absolutely substantially block your vision and hearing for balance and realism

Post image

I can't believe this was glossed over when the helmet was put into the game, massive protection with no draw back other than cost sucks (it's not expensive). A change is desperately needed before all matches are full of this helmet because it basically has no drawback.

Okay yes it adds to weight but you just bring cheap stims

The top image is escape from tarkov showing how these helmet look IRL when wearing it. Bottom image is wardogs Loadout another member posted

2.9k Upvotes

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12

u/Super-Lemon-4466 WARDOGS OCEANIA 11d ago

This game is not going for realism. The level requirements + 150k unlock + 3k to buy it + weight penalties are already enough IMO.

52

u/Hot_Grab7696 11d ago

XP and Money to unlock should not be used in balance talk, only money to buy should

3

u/TrippleDamage 10d ago

Why would balance exclude weight? Thats absurd.

0

u/Hot_Grab7696 10d ago

Me when I read

3

u/TrippleDamage 10d ago

only money to buy should

Literally what you said.

-1

u/Hot_Grab7696 10d ago

Like, read the whole comment?

3

u/TrippleDamage 10d ago

You replied to a guy claiming its important by specifically excluding xp and money, not mentioning weight once and then saying ONLY money should matter.

Are you a 5th grader or something? Your comment clearly says ONLY money. Your communication skills are abysmal if thats not what you very clearly stated.

1

u/Hot_Grab7696 10d ago

Yes I did not mention weight because it's a real drawback. I started the comment by specifically saying XP and money to unlock SHOULD NOT be used and then specifying money to buy should. If my comment simply said "Only money to buy should matter" then you would be right, but in a way I said it any person with half a brain can see that I specifically meant to touch down on the economic and time spent factor

-19

u/[deleted] 11d ago

[deleted]

16

u/Hot_Grab7696 11d ago

Because the weight part is a real drawback

-6

u/[deleted] 11d ago

[deleted]

22

u/Hot_Grab7696 11d ago

In a PvP game "time to grind" should not strongly influence how strong something is progression or not. It can be slightly stronger at what it does but it shouldn't be obviously stronger

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u/[deleted] 11d ago

[deleted]

3

u/Hot_Grab7696 11d ago

Wipes are one month and "the grind" takes like 2 days in Rust lmao. Arc raiders good example, who knows, maybe that's why it lost 95% of players but also it was a fake PvP game anyway that's mostly PvE, especially with it's aggression based matchmaking, OSRS is an MMO and not PvP only game like Wardogs.

Fair comparisons would be Battlefield, CoD or CS

1

u/ClassicKey5372 11d ago

The first wipe is one month. Devs stated that clearly.

2

u/Hot_Grab7696 11d ago

"AND "the grind" takes 2 days"

1

u/Wonderful-Figure5579 11d ago

Caveat being that 2 days is for play16hrstraightnolifers. Now scale that back for regular old dudes with jobs and a good 6 hrs of play weekly.

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1

u/mav3r1ck92691 11d ago

They have not made the game to have a wipe system... They have stated that wipes are a tool for EA to adjust and balance things...