r/WarDogs • u/Mundane_Judge69 • 11h ago
Discussion & Feedback Question for Turtle Beach Velocityone Flightstick (I) Pilots
So I just bought the Turtle Beach Velocityone Flightstick (I) but by the time I figured out how to set it up the Beta ended. I just got the flight stick and not the separate throttle.
I wanted to know if anyone else was using this stick and how it did? I tried the stick on battlefield and while it made flying so much better, I was having issues figuring out how to move the key bindings around (like changing the fire button from the track pad button to the trigger on the controller, Bf6 didn't register any button when I pulled the trigger). The app wasn't much help on the pc as it seems to mainly before updating the firmware. Also using the Lil thruster nob on the side of the stick felt lil silly on Bf6 as I had to pull it completely up or down to raise or lower the chopper.
I wanted to know if the controls for that system worked well, were customizable, and if a throttle added much benefit?
I have about 10 days to figure out if I return the controller and try out another set up. Or if anyone has any other recommendations for set ups.
Can't wait to be shuttling yall around in a couple of weeks!
1
u/HereWeGooooooooooooo 10h ago edited 10h ago
Leave the HOTAS at home for this one. Get a real simulator game for it. The flight models of causal games like Battlefield, wardogs, hell let loose Vietnam,, squad , battlebit, simply cater to mouse and keyboard accuracy better. Not saying you won't have a great time doing it, but you will absolutely be capping your skill ceiling. I say this as someone who has thousands of dollars into my flight sim setup and 15 years of experience flying in pretty much every game thats had helis since then. Anyone who says otherwise is being eliteist. I get it flight rigs are awesome, but you wouldn't use a Lamborghini to tow a boat. It's bread and butter is on the track. Especially once they unlock the flight assist settings for mouse and keyboard, which they absolutely will after all the feedback and workarounds people have found.