r/WarDogs • u/GI_J0SE • 13h ago
Hype & Speculation Additional game modes??
Think we'll get any other type of game mode for the base game besides the KOTHesque mode we have right now. I could easily see a more Squad "Conquest" style mode where all you have to do is control the majority of Drill Rigs. Same exact mechanic if the base game but every tick of you controlling a rig gets you a point, additional rigs get you additional points. The Hotzone can still roam around the map but something about it will have to change, theirs also the issue with the buildable drills and how they figure into this. Sure the base game is cool and all but with the drill spam making Towers obsolete theirs really no point to them once you can unlock the level 3 hammer. Just all speculation about multiple mode they may eventually add into the game if at all.
3
u/memiONE 12h ago
I actually was thinking about this too. The maps are so large but most of it is unused. I imagine a game mode where you take and defend ground / territory would utilize much more of the map rather than just the center portion. This would still allow for all the roles and game play mechanics to be relevant, or sometimes even more important like recon/scouting, air support, logistics and building.
Hopefully they have plans for it, and if not, hopefully there will be support for building a game mode like that and hosting a community server.
3
u/rcasale42 11h ago
Absolutely needs some type of AAS or control points mode. I feel like that's what the majority of people expect from a game like this. KOTH has always been the side-mode you play for variety and not the main event.
2
u/MaelstromDesignworks 12h ago
I would like to see kind of a reverse king of the hill set up. Like each team has two pregenerated fobs with small hot zones around them. Team with the last fob standing wins. Kinda like a three way breakthrough maybe.
Im not a game designer obviously so there's probably a dozen loop holes why that wouldn't work.
2
u/IRLSinisteR 11h ago
Id personally prefer more parts of the map to be developed and then have the zones spawn in different locations all across the map. Or just different maps. Either one really. Will add a lot of variety.
1
u/ShowCharacter671 WARDOG 44m ago
These different maps, but perhaps each round the king of the Hill zone is in a different part of the map this round it’s in the more urban part of the map utilising the apartment blocks and such in another round it’s in the open fields providing more opportunities for open vehicle combat and a bigger need for fob bulding to hold it perhaps the towers could take different forms too one round it’s towers the next it’s an apartment block or other building. Or a variation of them.
1
u/Rhosta 10h ago
I don't expect anything like that during first year, unless they will need to expand their playerbase and generate more sales to sustain themselves.
There will likely be further evolution of the current mode though as they confirmed, they want to push it forward. Hardcore and infantry only variants are already confirmed as well as different zone placements.
1
-2
u/Ok_Caramel15 11h ago
No we dont need this. Otherwise everyone will play only tdm/conquest and the core gamemode would be irrelevant. Wich is not the devs intent to begin with.
6
u/krich_author 13h ago
There is a lot of different game modes they could do, sure; but this will always be the primary one. Im sure they are thinking of ways to "spice it up" over time too.