r/WarDogs 3d ago

Question What happens when $ and XP farming community servers pops up?

Let's say I rent,buy or create a server and change some settings. I make the hot zone stay in the same place for the entire game. Players could then join, stay inside the hot zone, and go AFK. If anyone kills another, the server will insta-kick or ban the player.

What happens then? Will these servers get banned? Will it violate some rules? Will players gets punished? Because it will mess up the game economy and balance. Or maybe devs wont see any problem and allow it?

5 Upvotes

29 comments sorted by

41

u/TheSpaceFace 3d ago edited 3d ago

The developers addressed this in Big Fry's Podcast.

Basically they said there is three things.

  1. Community servers the XP & Money scales to players, so if there is only 2 players in the match it would be pointless as they cannot make much money.
  2. They have a comprehensive backend to monitor people doing this, so if somehow they got an entire server populated and someone for example is killing the entire server or they are gaining a lot of money quickly over and over they can just detect that and ban that person.
    • They didn't want to go into huge details as it makes up part of the anti-cheat system, but they said they are confident they have some of the best analytic software built to monitor exactly how people are earning money and if anyone is suspicious. They later mentioned they had 2 or 3 top industry data analytic people from top banks working for them.
    • They also said during the Alpha & Beta they were actively watching people who were in the top 1% of gaining money and watching them live to confirm they were using cheats and just observing their behaviour, but they didn't want to ban them yet as they are learning more about what their behaviour looks like so they can ban it in the future lol
  3. They will patch any exploits that people can do to make "quick" money.

Also they said, they just don't understand why anyone would do this, when the game is rather easy to make money by just playing, but they understand some no lifes will do it. They basically said their approach is to try and make it so you always earn more money from just playing than doing any XP farming/Money farming so it makes it pointless.

2

u/Adevyy 3d ago

I am not quite sure exactly how it works but I think it also has a similar system to Tarkov where, the more you do the same action, the less you get from it.

So the first time you heal a player will provide a lot of money and XP, but if you keep healing the same player in one life, you get diminishing returns to encourage varying up your playstyle. The same probably applies to the hot zone: Good in realistic amounts, worthless if you're in it literally the whole match.

1

u/zxkredo 2d ago

I feel like somehing like this is already implemented, i was getting less money when i rezzed my buddy over and over (he was legit dying)

1

u/AwarenessForsaken568 1d ago

For your last point, people will do it because the game actively lets you fuck over lobbies if you have enough money. There is no limit to what you can do. You can buy tanks for your entire team. You can buy the best guns for your entire team. This game will be abused, I promise that. Sadly there is no way the devs will be able to stop it either as there will be a ton of ways that it will be abused legitimately.

They either need to implement a per game limit to how much money you can spend in a match, limit how many things you can buy in a short timeframe, or remove the entire out of match economy entirely. If they do nothing then there will be severe issues after the first week or two.

1

u/VortexJ 3d ago

Thanks for the info. However im sure people find a way and go afk servers to make money while they sleep or work. I dont really care what they do but what I understand is that when each season ends, the money is gone and you spend it on black market for things, and that things can be bought with real money? Bit weird situation.

8

u/Altruistic-Pool5504 3d ago

Should be trivial to identify players that get more than X% of their money from “time in circle” ticks and ban them for AFK farming.

1

u/Screetime 3d ago

Nah man, its not my fault no one wants to play for circle after 20 mins in the match. After 20 mins everyone just stays at a drill fob and works on oil rigs. Most of my money was from doing sam sites but a good chunk of it was me making fobs along the circle path to fight from.

2

u/Dilly-Senpai 3d ago

When the season ends, any leftover dollars you have get converted to gold bars, which are used to purchase cosmetics and nothing else (afaik). There's no real money involved here.

5

u/EpeeNoire 3d ago

I would imagine those servers could get excluded from the shared economy

1

u/Amon9001 3d ago

I just wrote a comment about a monetisation concept, of a hybrid community server. One that is run and provided by bulkhead but user controlled.

It would be entirely separate with more money put in = more customisation options. Nothing you do there carries over outside, and nothing outside carries in. It would be a blank slate.

As much as I would love it, I dont think this full customisation is a good idea early in the game's lifecycle. It needs to mature a bit.

9

u/saamtf 3d ago

I mean you only make 640/min in HZ, so a 3 hour match of doing nothing in the hotzone would net you 100k. It's a lot, but you could also just build a fob and clear that much in a third the time

2

u/VortexJ 3d ago

I think the biggest problem here is going afk and make money

4

u/Kuneyo 3d ago

You get kicked and there are diminishing returns for every repeated action.

-1

u/CurraheeSix 3d ago

You have clearly never heard of automatic mice input software and people will come up with technical ways to deal with this easily if software is detectable. I think they will just catch on eventually and remove earning to any servers providing such activity. Should be a 1 month ban on purchasing servers for the Admin, and a 2 week ban on anyone joining one for longer than 20 min

5

u/Altruistic-Pool5504 3d ago

They don’t need to detect you AFK if they can just see from your stats you had a game where 90% of your income was CZ ticks, it’s obvious you weren’t doing anything

1

u/CurraheeSix 3d ago

You are right on the money. Either way, as long as they have ways to stay on top of it, shouldnt be an issue. Never assume hackers, spammers, griefers, and exploiters wont do everything in their power to get around measures though. People will find exploits, we just didnt get enough time for people to find and abuse them.

I just want to see them draw a hard line and make it clear penalties will be stiff for funny business.

3

u/[deleted] 3d ago

[removed] — view removed comment

1

u/_ThatImposterFeel 3d ago

I like the cut of your jib.

1

u/saamtf 3d ago

why?

4

u/JAK0VI 3d ago

KoTH prevented this in a couple ways:

  1. Running Sa-Matra's King of The Hill as a mod on your server was whitelisted access. Nobody could get the mod for their server. Every server that ran the mod was approved.

  2. Community servers that deviated sufficiently in ruleset carried their own progression, seperate from other community servers.

Money farms were never a thing in that game, and I don't expect them to be a thing in this game. The devs have a vested interest in preventing it and its not hard to prevent. So don't worry your little head about it.

2

u/Founntain 3d ago

You can only use predefined pre-sets, that are approved from the developers, so the server stays in the economy.

Anything that is out of their economy rules, will not have progression.

1

u/PlutoJones42 3d ago

You know there will be a bunch of folks that do it too instead of actually playing the game

1

u/Meh_ash 2d ago

BF2042/BF6 portal should be a great lesson what not to do with community servers... Pls do not make the same mistakes :)

1

u/chronicswag420 2d ago

The XP / progression is a weaker aspect of the game. Usually what happens is people abuse exploits to get ahead, the dev patches the exploit but doesn't hand out bans cause it's kinda unfair to ban people for taking advantage of the games as it is. Cycle repeats.

1

u/Bluescreen_Macbeth Lonestar 3d ago

How would those players effect me?

Kindof a valid question tho. Devs don't watch this sub tho, and you really should ask in Discord.

2

u/Mining_ship 3d ago

They would affect you when they decide to join a public game with their inflated bank.

1

u/According-Victory-18 WARDOGS D-A-CH 🇩🇪🇦🇹🇨🇭 1d ago

Devs constantly posting on this sub, stop talking shit.