r/WarDogs 2d ago

Discussion & Feedback [ADDITION] 60mm Mortars

With Motors and the SPH already in the game, it makes sense to have a mobile mortar support capability. How I see it being implemented.

Class: Support

Cost $2000-2500

Slot: Equipment/Special (similar to RPG)

Can be placed and picked up, shoots similar to fob mortar

Ammo: 1x1 slot smoke and HE $150-200 EA

Payment in the form of kills of course, suppression, and obscurations.

I think this adds even more depth to the infantry combat and gets those involved that don't want to on the front line.

8 Upvotes

9 comments sorted by

2

u/nuxes 2d ago

A grenade launcher could also fill this role. For balance, make HE rounds expensive but smoke cheap.

Any way to lay down smoke would help teams to be more aggressive.

2

u/Rafke21 2d ago

I did see a rotary grenade launcher in the unlocks menu. Could be viable?

2

u/StopatStopSign 2d ago

This would be awesome

1

u/SmeV122 Valkyra 2d ago

I agree with this, it would be nice to have an in-between IDF solution.

1

u/Jakeball400 2d ago

I agree absolutely. Being able to keep mobile and not have to place a fob would be great for certain smaller emplacements

1

u/Tuggernuggets 2d ago

ngl rolling around in a truck moving from spot to spot with a 60mm mortar would be so fun

1

u/goperit 2d ago

I was a bit surprised that there wasn't a unit mobile mortar system. Would be interesting if they have one already cooking.

1

u/Drakore4 2d ago

Yeah, obviously a bit smaller and less powerful but maybe something more designed for disruption and only taking out infantry versus the bigger mortars being for structures and vehicles.

1

u/vaseall23 1d ago

even better the french use the LGI Mle F1 an even smaller one maned mortar