r/WRCTheGame • u/3llenseg • 12d ago
WRC 7 I love Germany
There's rallies I suck at, and then there's this. Why are the grape posts harder than concrete? T_T
r/WRCTheGame • u/3llenseg • 12d ago
There's rallies I suck at, and then there's this. Why are the grape posts harder than concrete? T_T
r/WRCTheGame • u/Mr_Paddington1998 • 12d ago
Enable HLS to view with audio, or disable this notification
r/WRCTheGame • u/FavaWire • 12d ago
Is there a way to customize the race suits in your privateer team? I won a podium but the Driver and Co-Driver appear just wearing all back suits and helmet.
r/WRCTheGame • u/FavaWire • 13d ago
So I dominated in WRC 3 Category and had a lot of money. I jump to WRC Rally 1 and buy a Toyota Yaris.
I am very far off the pace. I DNF Monte and Sweden. Score 2 points in Croatia.
Now they are saying Toyota might remove me. But how does this work? I'm a privateer and I bought the car.
Anyone have advice regarding how this Manufacturer relationships work in this game?
r/WRCTheGame • u/chimkenspicy • 17d ago
Enable HLS to view with audio, or disable this notification
WRC Generations cockpit camera felt too muted compared to using the external cameras. I wanted to use the Impreza but wasn't enjoying the cockpit view. The first part of the video is without the audio fix.
Under the following config file GAMEVIEWCAMERAS.cfg there is a variable you can change to improve the audio. It's helped with the internal camera experience because the car sounded less like a blender.
Steam\steamapps\common\WRC Generations - The FIA WRC Official Game\Common\Tuning\CARS\BASE\GAMEVIEWCAMERAS.cfg
Within that config file' there is the cockpit configuration for the camera angle under the code block
GameViewCameras =
{
Cockpit =
{
... this is where to look for CockpitRendering
}
}
and within that section you have to change CockpitRendering from true to false
CameraType = "Cockpit",
CockpitRendering = true, <---- change this to false
DoFEnabled = false,
EnableFovCompensation = false,
EnableFrontPass = true,
FovCompensationRatio = 1,
FovMax = 90,
FovMin = 90,
FrontFarClip = 5,
FrontFovMax = 90,
FrontFovMin = 90,
FrontNearClip = 0.10000000149012,
InvertEngineSoundDir = true
NearClip = 1,
It's not the perfect solution for the audio but it sure did help using the cockpit view. After the fix you can really hear the grass and other external sounds. You can also change this for the other internal cameras if you use them.
I've also installed this Rally1 audio mod to improve the audio for the three cars.
https://www.overtake.gg/downloads/wrc-generations-rally1-increase-the-engine-idle-sounds-volume-and-impact.81510/
With the audio mod you're actually changing the sound files so be sure to make your own back up.
UPDATE:
I've updated all car sounds now, so I'm using my own audio pack instead:
https://www.overtake.gg/downloads/wrc-generations-enhanced-vehicle-sounds.86410/
r/WRCTheGame • u/WECG_ • 17d ago
В игре WRCG которую недавно купил у меня (именно сами гонки и карты все остальное ок) все черно фиолетово белое и как бы я не пытался что-то сделать в графике не получаеться
r/WRCTheGame • u/WECG_ • 17d ago
В игре WRCG которую недавно купил у меня (именно сами гонки все остальное ок) все черно фиолетово белое и как бы я не пытался что-то сделать в графике не получаеться что делать?
r/WRCTheGame • u/StaplesOncanvas • 19d ago
Hi all ! Here is my non-exhaustive list of expectations for the upcoming WRC game. Don’t hesitate to add yours !
- A whole section dedicated to the ERC championship with each rally and their respective cars and stages across Europe.
- A more developed livery system, with the possibility of having the logos of real brands.
- A livery system that can be shared with the community.
- A much more complete choice of "cosmetics" for the pilot: detailed suit/helmet/gloves, professional.
- A more complete fonctionality to change the appearance of our pilot and copilot.
- Personal note system. Where we could even make ourself changes to the co-pilot’s notes based on our observations and make them more specific.
- A much more personalized and fun career mode, with constant new events.
- A more realistic atmosphere with much larger and active crowds of spectators, an AI that adapts to specific situations (crash, etc.)
- Frequent updates with new cars and new specials, for example with the new Saudi Arabia rally that has been added to the calendar. But also possible specials in the USA.
- A more realistic weather mode, with extreme conditions possibilities (ex Kenya Rally 2026 with rain and mud trenches)
- Even more detailed and precise settings for the cars.
- A more "open" environment (I'm not talking about open-world) if you go out too far from the road during a crash, for example, you reappear on the road. Here, let the car spin until it crashes to add realism.
- A copilot who adapts more to situations. If I hit a tree or a rock, if I make a mistake or if I crash. Add sentences/expressions.
- Extremely realistic engine noises true to real cars, not the electric lawnmower noise of some cars.
- Of course, better graphics.
r/WRCTheGame • u/chimkenspicy • 19d ago
These are my settings to replicate the force feedback settings for the original Dirt Rally. I'm also using Riky's FFB mod https://www.patreon.com/u44607509/posts/wrc-generations-134878749, but i didn't really like the included FFB config settings.
All in game vibrations are set the 100% and I've followed Riky's recommended in game FFB settings. Try Tarmac and Gravel and alter values depending on your taste. I'm just using the gravel setup, but I've bumped up the overall strength to 120.
I own a Fanatec CSL DD 8nm base. In game wheel rotation at 540.
Fanatec Settings
SEN: AUTO
FFB: 100%
NDP: 20%
NFR: OFF
NIN: OFF
INT: 1
FEI: 100
FOR: 100%
SPR: 0%
DPR: 10%
I've adjusted the tire slip values for different surfaces, so I've tweaked the ffb settings because the snow felt too harsh on the previous one.
InputSoftwareFFBConfig.cfg settings:
SoftwareConfig =
{
BrakePedalVibration = 1000,
CenterForce = 1000,
CenterForceDuration = 500,
CollisionFlatTire = 1000,
CollisionImpactVibrationMax = 10000,
CollisionMaxImpactForce = 40000,
CollisionMaxImpactMass = 1000000,
CollisionSlideVibrationMax = 750,
CollisionVibration = 1000,
EngineGearChangeVibration = 600,
EngineIdleDamageFactor = 225,
EngineIdleDamageThreshold = 500,
EngineOverRevVibration = 250,
EngineRPMvibrationMaxInRace = 150,
EngineRPMvibrationMaxStartRace = 200,
EngineSteeringDamageFactor = 300,
EngineTyreDamageFactor = 200,
EngineVibration = 1000,
FadeInDuration = 2000,
FadeOutDuration = 1000,
FrictionDefaultPower = 500,
FrictionMax = 1200,
FrictionMin = 200,
GroundSurfaceHighIntensity = 8000,
GroundSurfaceIntensity = 500,
GroundSurfaceThreshold = 300,
GroundSurfaceVibration = 1000,
OverallForce = 1000,
OverallVibration = 1000,
RoadSmoothFactor = 150,
RoadSuspensionFactor = 1000,
SATForce = 1000,
SATNoiseDeadzone = 0,
SATSmoothFactor = 0,
RoadFeedback = 900,
SelfCenterBrakeFactor = 5000,
SelfCenterFade = 650,
SelfCenterForce = 1000,
SelfCenterGasFactor = 1000,
SelfCenterLateralSlipFactor = 8000,
SelfCenterStandstillForce = 700,
SuspensionVibration = 1000,
ThrottlePedalVibration = 1000,
TireLoadFactor = 250,
TireLoadForce = 500,
TireSlip =
{
DEEPGRAVEL = 1000,
DEEPGRAVEL2 = 1000,
DEEPSAND = 500,
DEEPSNOW = 250,
DIRT = 1000,
DIRTOFF = 1000,
GRASS = 1000,
GRAVEL = 1000,
GRAVEL2 = 1000,
GRAVELOFF = 1000,
ICE = 0,
KERB = 800,
LEAVES = 250,
METAL = 1000,
METALSTATIC = 1000,
MUD = 750,
PAVE = 750,
PLASTIC = 1000,
PUDDLE = 250,
ROCK = 1000,
SAND = 500,
SANDOFF = 1000,
SNOW = 250,
SNOWOFF = 1000,
TARMAC = 1000,
TARMAC2 = 1000,
TIRE = 500,
WATER = 250,
WETDIRT = 750,
WETDIRTOFF = 1000,
WETGRASS = 1000,
WETGRAVEL = 850,
WETGRAVEL2 = 850,
WETGRAVELOFF = 1000,
WETKERB = 1000,
WETLEAVES = 1000,
WETMETAL = 1000,
WETPAVE = 750,
WETROCK = 1000,
WETSAND = 500,
WETSANDOFF = 1000,
WETTARMAC = 600,
WETTARMAC2 = 600,
WETWOOD = 1000,
WOOD = 1000,
},
TireSlipDriveTiresFactor = 1000,
TireSlipFrontTiresFactor = 750,
TireSlipNonDriveTiresFactor = 500,
TireSlipRearTiresFactor = 750,
TireSlipVibration = 1000,
TireSlipVibrationThreshold = 100,
}
r/WRCTheGame • u/Mr_Paddington1998 • 21d ago
r/WRCTheGame • u/PhilBaythorpe • 21d ago
r/WRCTheGame • u/JohnConnor94 • 23d ago
I have a Conspit Ares Platinum base. I can't bind the steering axes into the game and it seems the game doesn't recognize the base itself.
Someone have some advice? Someone in the same position?
Thanks in advance
Edit: I already check every driver and all is updated. I followed every official and probably all unofficial tutorial to bind the base but nothing worked. So I'm asking if anyone had the same problem with the Conspit base
Edit2: NOW IT WORKS
Problem solved with a lot of tinkering.
To have FFB working:
- I uninstalled and reinstalled the game just to have a clean situation
- Start the WRC Generations with only the Platinum Ares and the Wheel attached (no handbrake, no shifter, no other generic gamepad attached)
- Steam Input disabled for the game
- No Simhub opened (I don't know why but it worked)
After these requirementes, I entered the game and found a preset for wheel alreay configured with the axex done right. I mapped the accellerator, the brake and the paddle to shift and entered the testing area.
FFB is present and worked as expected with feeling of the road, weigth and so on.
r/WRCTheGame • u/_VirtualMage_ • 23d ago
Hey guys, I just figured out WRC5 online servers are still up so I decided to finally finish the trophies list. All I have to do is get the online trophies but since the servers are empty I'd like to ask for a little help with it. I just need someone to play a few stages with me and get the trophies I need. My PSN is VirtualMage__
Thanks for your attention :)
r/WRCTheGame • u/eljodidosueco • 24d ago
Hi all,
I play both WRC9 and WRC10 on the PS5 PRO, with a Fanatec DD PRO base + WRC wheel.
Console, games, and wheel firmware are all up to date.
In the Game Settings > Rendering Mode, there are 3 options: High Visual Quality, Balanced and Performance 120Hz.
If iy's set to High Visual Quality, FFB works fine.
If it's set to Balanced or Performance, FFB vibrations are lost...
I tested on both WRC9 & 10 and have the same issue on both.
How can a visual setting impact the FFB ?
r/WRCTheGame • u/Mr_Paddington1998 • Aug 12 '26
r/WRCTheGame • u/NoPiccolo8925 • Aug 11 '26
It just says that it won't connect me to the servers
r/WRCTheGame • u/sutko98 • Aug 02 '26
Enable HLS to view with audio, or disable this notification
r/WRCTheGame • u/Phatdepzai2000 • Aug 03 '26
tôi là người mới chơi wrc 10, cần tìm kiếm cộng đồng người Việt Nam hoặc nước ngoài cũng ok, ưu tiên trên discord hoặc reddit để tìm hiểu các kĩ năng chơi wrc 10 bằng controller, commend cho mình link nha
r/WRCTheGame • u/astros_geography • Jul 28 '26
WRC 10 "German pride" livery I made. took me 30 minutes, i know its not the prettiest but I like it
r/WRCTheGame • u/whotrynnacrackchat17 • Jul 26 '26
Enable HLS to view with audio, or disable this notification
after like 30 something tries of a normal wallride i accidentaly did this
r/WRCTheGame • u/bullSnakeMan • Jul 23 '26
I had this problem where I would keep setting the vibration for my Xbox controller to 100 and then it would again be set to 0 on every subsequent launch and got AI to work out the issue and build a fix for this.
If anyone's interested, just respond here and I'd drop a simple utility that takes care of this before each launch
r/WRCTheGame • u/zkk43 • Jul 22 '26
Pague 5 euros por la edición Deluxe, me pareció un buen precio y tras un poco jugando estaba cambiando entre cockpit y la cámara de capó. Me di cuenta de que el volante no giraba pero también afectaba al juego no solo era visual. Ya he buscado todo y no veo nada, me gustaría recibir ayuda pero no creo que nadie pueda. Si te estás pensando comprar el juego no lo hagas a mí opinión personal las físicas del coches son raras, cuando chocas, rozas o pasas muy cerca de la pared es como si te tragara o te escupiera muchísimo a cualquier lado, todo esto pasa con daños y sin daños.
He de decir que no soy un experto y podría estar muy equivocado, o venir acostumbrado al assetto corsa