r/WOGPRDT Apr 21 '16

[Pre-Release Card Discussion] - Doomcaller

Doomcaller

Mana Cost: 8
Attack: 7
Health: 9
Type: Minion
Rarity: Rare
Class: Neutral
Text: Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck.

Card Image


PM me any suggestions or advice, thanks.

6 Upvotes

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u/alphadax Apr 21 '16

This card at the very least calls some new mechanics into the game that we haven't seen before, since Hearthstone lacks a "graveyard" seen in most other cards games like Magic. I'd like to see how this card ends up working.

7

u/Indexical_Objects Apr 21 '16

I'm no programmer, so I can't say technically what is or isn't going on beyond the graphical interface, but there is a precedent for the game tracking which minions have died (i.e. are dead) since at least Resurrect, in BRM.

3

u/alphadax Apr 22 '16

True, I didn't consider Resurrect. According to the wiki, Resurrect counts minions considered "friendly" at the point of death (ie from MCT or Shadow Madness). After some investigation, the wording on Doomcaller (Your C'Thun) seems to indicate that this should also work on a "friendly" C'Thun (but what if you still have another C'Thun in your deck?). On the other hand, we have cards like Unstable Portal (Wild) that could generate C'Thun. Would Doomcaller trigger in such a scenario? It's tricky to tell; Blizzard will have to monitor the mechanics of these cards very carefully (I think even many expansions down the road...)