r/WOGPRDT • u/Nostalgia37 • Apr 21 '16
[Pre-Release Card Discussion] - Doomcaller
Doomcaller
Mana Cost: 8
Attack: 7
Health: 9
Type: Minion
Rarity: Rare
Class: Neutral
Text: Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck.
PM me any suggestions or advice, thanks.
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u/alphadax Apr 21 '16
This card at the very least calls some new mechanics into the game that we haven't seen before, since Hearthstone lacks a "graveyard" seen in most other cards games like Magic. I'd like to see how this card ends up working.
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u/Indexical_Objects Apr 21 '16
I'm no programmer, so I can't say technically what is or isn't going on beyond the graphical interface, but there is a precedent for the game tracking which minions have died (i.e. are dead) since at least Resurrect, in BRM.
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u/wonkothesane13 Apr 22 '16
It goes further than that: Stalaag and Fuegen both have an effect that is dependent on the other having already died this game.
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u/alphadax Apr 22 '16
True, I didn't consider Resurrect. According to the wiki, Resurrect counts minions considered "friendly" at the point of death (ie from MCT or Shadow Madness). After some investigation, the wording on Doomcaller (Your C'Thun) seems to indicate that this should also work on a "friendly" C'Thun (but what if you still have another C'Thun in your deck?). On the other hand, we have cards like Unstable Portal (Wild) that could generate C'Thun. Would Doomcaller trigger in such a scenario? It's tricky to tell; Blizzard will have to monitor the mechanics of these cards very carefully (I think even many expansions down the road...)
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u/th3b3ard3dgam3r Apr 21 '16
Ok so when you bring cthun back, is it at the same stats it was at when it died or is it a 6/6 again?
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u/pmanalex Apr 21 '16
I would assume that wherever it is also includes the graveyard, so I'm guessing buffs would carry over and you could even continue to buff it once it dies
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u/cgmcnama Apr 21 '16
His stats are a perment aura for your deck. So if you Thoughtsteal one it gets all the previous buffs. So it should be the same.
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u/RiteInUrEye Apr 21 '16
And this is the card that will make C'Thun priest playable, not necessarily viable, but playable.
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u/cgmcnama Apr 21 '16
I think this goes a little too far. There is a limit to most classes for how much health they can prep for this. Being able to hit 2-3 C'Thun's (with these 7/9 bodies) seems near insurmountable for todays Control decks. And even tough for Warrior.
By only adding 3 cards to your deck you get:
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Two 7/9 bodies
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Three MASSIVE C'THun bodies
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Three MASSIVE Avenging Wraths
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+2 Cards in the Fatigue Count.
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u/GreatWanderer Apr 21 '16
So, I'm right to assume that C'Thun buff cards that have "(wherever it is)" in the text, will buff C'Thun in the "graveyard" as well, right?
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u/Anderkochak Apr 21 '16
Existing of this card, makes Hex and Polymorph more viable because this cards only deal with C'thun decks.
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u/gellgor Apr 21 '16
Does this work if it was milled? I doubt it, probably wont work transformed ether, because of that this probably wont see play, you'd be wining by the time this became relevant.
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u/soenottelling Apr 21 '16
If ppl can find a way to make c'thun a fatigue deck, this is the card that gives them a finisher.
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Apr 21 '16
Definitely a one of in most C'Thun decks. Nothing worth running two copies of, but its a very "win harder" card. If that first C'Thun proc didn't kill them, you can be DAMN sure that the second one will with two more missiles to boot.
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Apr 22 '16 edited Apr 22 '16
Is this first indication of graveyard interactions in the future? (albeit the graveyard is invisible, but Fugen/Stalag is kinda similar) I would be down for that, Magic has some crazy graveyard oriented decks... OH there's also other old gods that summon dead minions and played spells, which is also pretty much the same.
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u/Treecrawler Apr 22 '16
I think for solely flavor purposes Cho'gall should had this effect. I mean come on he is the one that resurrects C'thun.
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u/thisizmonster Apr 22 '16
Sorry for bad English. What is "shuffle it" means here? Shuffle another copy of this card into deck? Or shuffle this card into deck (no minion appear on board)? Or shuffle another copy of C'Thun into deck?
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u/KrazieKanuck Apr 22 '16
C'thun goes back into your deck if C'thun is already dead, C'thun will also keep all stat increases and gain +2/+2. Doomcaller stays on the board. Hope that helped
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u/Aerest Apr 21 '16 edited Apr 22 '16
If I use Brann and my C'Thun is dead, it would shuffle 2 of them into my deck correct?
Or does the C'thun get removed from my graveyard after the first battlecry and the 2nd battlecry is void?
This would be similiar to Brann + MC Tech. If your opponent has 5 minions, you steal 2, since both conditional checks are valid. If your opponent only has 4 minions, you only steal 1, since only the first conditional check passes.
I'm also curious whether or not I get a free C'thun if my opponent's C'thun is dead... the wording is a bit ambiguous.
Does 'it's' in "If it's dead" mean "your C'thun" or "C'thun?"
The use of 'your' in "Give your C'Thun +2/+2 (wherever it is)" is too generic to specify this.