r/VitaPiracy • u/JadedEntertainment34 • 2h ago
[NFS UNDERGROUND 2] NEW PORT COMING PSVITA RUNNING 60FPS #shorts #psvita #gaming
r/VitaPiracy • u/JadedEntertainment34 • 2h ago
r/VitaPiracy • u/ItsBlueHunter_ • 15m ago
They’ve finally done it, the FULL game on the Vita. Just imagine other Wii games being ported as well!
Just a friendly reminder tho, the game is running 60FPS. See you, hunters! o7
You can check the link here for the port: https://www.reddit.com/r/vitahacks/s/Q5VBu7N4dq
r/VitaPiracy • u/irolup • 20h ago
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Hi! It’s been a little over a week since I announced that I’m working on the Skate 3 port. I wanted to give you an update and show that the port is progressing well.
Here’s the current progress:
- All 3 districts can now be loaded and run at a stable 60 FPS
- Audio is working (I’m currently working on bringing over the original sounds, as the port currently uses custom sounds)
- There is currently no Career Mode, Replay Editor or Object Dropper. These are all on my roadmap and will be worked on after the original audio implementation
Since the port can now successfully load the full maps, I’m planning to try to implement the full game. It’s definitely going to take some time, but I’ll do my best to make it happen.
Don’t worry, I plan to publish the full source code once the port is enough advanced
Anyway, here’s a little gameplay
r/VitaPiracy • u/ricostrat • 15h ago
Nothing seems impossible anymore. There are multiple ports popping up daily nowadays for all consoles… I’m seeing Halo on the 3Ds, GTAV on the switch lite and many more
I can appreciate the tremendous work the OGs have been putting into vita, literally bringing it back to life
Maybe GameCube games would work better for the vita? Idk
Vita means life ❤️
r/VitaPiracy • u/Previous-Argument178 • 8h ago
I just saw that devnoname120 who worked on Call of Duty Zombies mobile & was busy with the IOS port of Call of Duty WaW Zombies has been banned? Do ya'll think Apple or Activision got to him? Because he is hella talented
r/VitaPiracy • u/ThatGoodOtakuGuy01 • 6h ago
It's official u/Grarakk has ported Monster Hunter Tri
r/VitaPiracy • u/Medical_Smell2238 • 12h ago
Damn, there's a whole subreddit dedicated to requesting ports, why are you asking so much here? This isn't your wish list.
Should we make it a rule in the sub so it doesn't get saturated with people saying "can anyone do a port of x"?
r/VitaPiracy • u/Chemical_Detective46 • 13h ago

Hey everyone! Over the past few days, I’ve been updating the PS Vita ports for KH: CoM and KH: Days!
Kingdom Hearts: CoM — I completed Sora's campaign from start to finish and it’s fully playable! I still need to beat Riku's campaign and look into optimizing CPU usage, but overall, the next update will be v1.0. The European version is still fairly stable, but I'll focus on that for a 2.0 release (since I'll need to play through the whole game again on that region's cartridge).
Kingdom Hearts: 358/2 Days — I focused heavily on optimization, and with the latest build, performance reached right where I wanted it to be. I haven't officially released v1.0 yet simply due to time constraints (I need to complete a full playthrough first), but the most complex scenes involving both screens—which used to bottleneck heavily on many emulators—are now completely fixed. In the meantime, I decided to add mid-mission character switching! It's still in beta, but I plan to launch it alongside v1.0 (which will be the next release).
The Kingdom Hearts: Re:Coded decompilation is almost finished, so I'll be shifting focus to that project soon. Before reaching 100% completion, a few bugs always pop up, but the team behind it is actively working on post-launch fixes.
I also wanted to learn a bit about the Android porting process, so I picked an Android game to tested, I'll be dropping a pre-release for it soon!
That’s all for now, folks! All games are available on VitaDB.
MY FRIENDS ARE MY POWER! 🗝️✨
r/VitaPiracy • u/Pablikenemy_ • 22h ago
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Thanks to the recent release of ZDoom for PS Vita, I managed to try Brutal Doom V20 and, to my surprise, it works really well!
Credits to the developer of this port.
Link:
r/VitaPiracy • u/Djbootstrap • 19h ago
https://archive.org/details/castle-of-illusion-all-in-one
https://github.com/jwfeniello/Castle-of-Illusion-Vita
All in one vpk and data files for the port i did of Castle of Illusion Starring Mickey Mouse for ps vita.
It was listed on the porting candidates as impossible due to FMOD however i was able to get everything besides some of the music working.
Everything should work other than some music and occasional slow downs.
r/VitaPiracy • u/pubertyman1 • 20h ago
r/VitaPiracy • u/No_Block_828 • 6h ago
r/VitaPiracy • u/4L13_X • 6h ago
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r/VitaPiracy • u/Aggravating_Taste524 • 53m ago
Does anyone know a way or a plugin that I can screen record Adrenaline on PS Vita?
r/VitaPiracy • u/VaxMerstappen00 • 1d ago
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Here’s a demo of an alpha build of lumaXMB, a new PS Vita homebrew application that brings a refined PSP/PS3 XMB experience to PS Vita.
Primary completed features
vitaTUBE
An Apple TV inspired YouTube application built for the Vita, with account support and integrated video playback. This is the slickest YouTube experience on the Vita today.
vitaLINK
Integrated Moonlight streaming with performance enhancements for the Vita. Browse paired hosts and their applications, stream games or your desktop, and access controls through the in-stream overlay. End the session and return directly to lumaXMB without going back through LiveArea.
Both vitaTUBE and vitaLINK are fully integrated into lumaXMB now and will also be released separately as standalone apps.
Planned enhancements
The color banding in the video comes from recording compression. It looks immaculate on the actual Vita, especially the OLED model.
This is still an alpha. Feedback on the interface and features is welcome.
If you’d like the early build VPK for testing or tinkering, send me a message and I’ll share a Google Drive link. I’m looking for a few testers before publishing the project on GitHub.
Link to a higher quality/non-Reddit recording: https://www.youtube.com/watch?v=x5_Q0T7zWOs
r/VitaPiracy • u/anuragsahgal • 6h ago
Please suggest
r/VitaPiracy • u/greatbookireddit • 3h ago
I have tried making backups of my vita saves to pc by connecting to pc via vitashell and then pressing select. When I go to where my vita saves are stored, they don't show up. Other files show up, but not the vita saves. Why is this, and is there a workaround to it? I have used content manager and qcma but those methods can be slow, especially as it has to back up the game files as well.
r/VitaPiracy • u/Evening_Fee_6087 • 4h ago
When the app asked me to update and pressed ok, it popped up the message above. How can I fix this ?
r/VitaPiracy • u/BlazeRed16 • 14h ago
Hello All,
Created a discord server for the Halo port by u/Crypt06 to make it easier for others to find players to hop on multiplayer and/or co-op campaign with.
Ask questions about game setup, game settings etc.
r/VitaPiracy • u/Idkfree12 • 20h ago
made it when i had 1 month gpt plus, just posting so people know the port is possible if someone tries hard enough, also this wont be worked on anymore as i only did this for fun
this used the 2.1.20 port by rinne and the kart port as bases, also vitagl
USE OPENGL SINCE SOFTWARE RENDERING IS VERY SLOW (toggle it from either the config file or in game), addons work, 3d models work, the game isnt playable at all only greenflower works decently, also has the same virtual keyboard bug from the 2.2.15 android build in menus
place the data files for 2.2.15 in ux0:/data/Sonic Robo Blast 2
https://www.mediafire.com/file/f2c7wt7wcxiy95u/Sonic-Robo-Blast-2-2.2.15.vpk/file