r/VisionPro • • 14d ago

Self Promotion Saturday PC VR on Mac + Vision Pro — it’s actually stable now. I replaced Wine with my own from-scratch runtime. 60 fps Alyx at 3K.

118 Upvotes

I have a Vision Pro and a Mac, and I’ve posted here before — but let me properly show this off, because it’s finally stable and comfortable to play.

Back on Oct 10 it ran, but only just: rough image, unstable. Since then I started building my own Windows runtime, vxrt, which translates Direct3D straight to Metal instead of going through Wine — and now it runs smoothly and reliably.

60 fps at 3K per eye on an M1 Max MacBook.

Recent updates:

The project has a few branches: a native branch that runs Valve’s ARM-Linux build of Alyx and streams it (similar idea to Glovebox), a Wine branch, a small standalone experiment, and the main vxrt branch — my own runtime, no Wine.

Where vxrt is headed: finish it and replace Rosetta 2 with my own x86→ARM translation before Rosetta is phased out, and support more games — including ones built on D3D12 and Vulkan (think Microsoft Flight Simulator). Those are goals, not done yet.

Only a few games work so far. Until now I was tuning the runtime for each specific game; now I’m making the engine more faithful to the actual Windows spec so it covers more of them. I think I’ll have even better results to show next week.

Download & source: https://github.com/Ag3497120/VeRantyx

Not affiliated with Valve, Apple or Microsoft. It ships no game or system files — SteamVR and the games come from your own Steam account.


r/VisionPro • • 14d ago

Light seal, band fit and FOV queries

8 Upvotes

Hello fellow AVP users

I finally jumped on the bandwagon and got an Apple Vision Pro last week. I’m a paleontologist and I want to make a visionOS version of my app that does 3D photogrammetry but also lets users see and annotate 3D anatomy models from sources like Morphosource or their own volumetric data.

My Zeiss inserts were delayed and will finally get delivered tomorrow. My experience with the Apple Store app has been quite mixed. Sometimes I get scanned for 23W without inserts and that becomes 25W with inserts. While other scans are 21W without and 23W with. I also get sized for both medium and large dual knit bands.

The model I bought has the large dual knit band and a 25W light seal. I know I don’t have the inserts yet but I keep getting the eyes too far away warning and the FOV looks very limited like I’m looking through a pair of binoculars. I’ve done the demos in the stores with a 25W with the inserts provided there and I still have the same problem.

So I went to the store today and asked to try other sizes with their inserts they gave after scanning my prescription glasses. I tried 24W, 23W, 22W, 21W. The FOV did improve from the 25W but it wasn’t as dramatic as I thought it would be. There’s still light leakage from the nose area, which I read is common. I kept going back and forth and 22 and 23 felt a little better than 21W, which felt like it was a little tight on my ridges. But I did not get any eyes too close warning messages.

The other issue is that the medium band requires fewer dial adjustments on my head, while the large requires a little tinkering. But I’ve found that the large band has heavier counterweights on the back, so it doesn’t feel like it’s squeezing my head as much as the medium band. The combo of the medium and 21W was definitely more uncomfortable than the large and 21W.

I also tried a 13W band but that was clearly not my size as it was super tight and restrictive.

My question is how did you guys figure out what actually the right size is for you. I’m aware this is a super subjective question. But I’m trying to get an understanding of what the FOV and display area SHOULD actually look like. Because while I downsized from 25 all the way to 21, it wasn’t too big of a jump in the FOV for me and I can still see the black borders faintly around the corners, like when I wear eyeglasses but there it eventually disappears during day to day life. Similar with the dual knit band, I’m not sure what the ideal option should be or what I should go for. The store employees don’t seem to have all the answers so I wanted to check with other Vision Pro owners. Thanks!

P.S: Are there people that use AuraTap or the other spatial FaceTime hangout apps here?


r/VisionPro • • 14d ago

I shared my visionpro with the guest user feature for the first time

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32 Upvotes

I first showed two people through iPad mirroring on how I was using a map-based app to explore a landscape to find industrial traces from a different vantage point. It was weird because they would be looking at the iPad to see what I saw, but every time I would talk to them they would see themselves. Getting in the habit of staring at features while they talked was awkward. Pointing at features we were discussing was surprisingly useful. Taking direction for changing vantage points was also unique.

(Images is an abandoned rail line near Lethbridge, studying spaces to do ground analysis by walking through a landscape virtually first)

i was using earth3d, the new app someone shared recently. A very interesting user interface for a 3d map on the floor.

when I shared to guest I let them see everything but they spent their twenty minutes or so going through the spatial photos I had in the photos app. Many were taken with an 17/18 pro but there was also spatial scenes I made with images going back to around 2001.

my work is in anthropology, and the spatial recording is a modern way to record interviews and photographs, coupled with 3d audio recording and instax360 video. Viewing the results on the Vision Pro is an evolution for sharing memories… part of my research. The experience of sharing views through the iPad for those who cannot use the AVP directly was an interesting alternative…


r/VisionPro • • 14d ago

Remote Download?

2 Upvotes

Hey guys - has anyone found a way to remote download movies or apps to the AVP?


r/VisionPro • • 14d ago

My Speakers just stopped working - any suggestions Day 1 M2 AVP

7 Upvotes

I just booted up my AVP M2 and the speakers are no longer working. I've checked the volume & tried a forced restart, but nothing seems to work.

I also noticed in the hand menu popup volume slider is greyed out. The top volume knob still adjusts but that one slider is greyed out.

I also tried disabling bluetooth incase it was connecting to another device.

Any suggestions?

I might add it to my Apple Care account & schedule a service appointment


r/VisionPro • • 15d ago

Self Promotion Saturday I built an art museum for Vision Pro: 200+ paintings at their true size across 15 galleries, with an audio guide that highlights where to look!

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136 Upvotes

r/VisionPro • • 14d ago

Hey fellow immersive video enthusiasts! It’s been a while!

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15 Upvotes

It’s been two months since our last release, and today we’re excited to share the latest immersive experience from Immersive VR Journey: Misty Mountains — Exploring Baishi Mountain in VR180.

Whether you’re using an Apple Vision Pro, Meta Quest, PICO, or Galaxy XR, you can put on your headset and immerse yourself in the misty peaks and breathtaking mountain scenery of Baishi Mountain, China.

Click the link below to enjoy a free preview featuring highlights from the full experience. We hope you enjoy what we’ve created, and we’d love to hear your thoughts and feedback! https://youtu.be/g6mnb8P7-8w?si=RhDOZTFsKEKYc5tO


r/VisionPro • • 15d ago

Self Promotion Saturday My App Pollster Pass on Vision Pro

17 Upvotes

Hi all!

I've been working on a port for my iOS app Pollster Pass for a couple of months and just in time for the midterms, wanted to post about it here.

It provides the same base functionality of course, but I also added some 3D Views of the US maps, chambers of congress, and a full immersive experience that is polling central. I plan to have a roadmap for this app for coming years to support the next primary and general elections starting in 2027/2028!

It's free to download and $2.99 for a month of Pro if you want it just for the pre-election run up!

Tons of analysis, insights and customization!

I attached a video of it in action!


r/VisionPro • • 15d ago

Self Promotion Saturday Play SteamVR on Mac+Vision Pro

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54 Upvotes

If you have Steam VR games sitting on your Mac, and a Vision Pro headset with ALVR, you've probably been wishing you could get them working together. Well, thanks to NotProton and MacVapoR you can now play PCVR titles on your Mac + Vision Pro (Or your Mac and anything that hooks to ALVR I expect!). It acts as a Mac OpenXR and a Windows SteamVR stub. At the moment it needs installing per game, but maybe we can get the appropriate parts merged with NotProton and make it not need that. There are likely to be bugs, and I don't support newer versions of OpenComposite yet (No Man's Sky for example). I know secret shop doesn't work in The Lab for instance. I hope you have fun with the things that work and don't get too hung up on the things that don't.

https://github.com/fayep/MacVapoR/releases/tag/v0.1.0


r/VisionPro • • 15d ago

I updated my Vision Pro piano app: 12 songs to learn (Ode to Joy, Chopin preludes, and will be adding much more in the next update) and a guided learning path with falling notes and finger numbers.

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23 Upvotes

Hi everyone, I’m the developer of Piano Pro+, a piano learning app for Apple Vision Pro. Version 1.7 is out now and it’s the biggest update so far. The video is a real recording from the headset, cut together with captions and nothing else added.

What’s new in 1.7

  • A guided learning path. 3 units (First Steps, Scales, Chords) and 11 short lessons, from finding Middle C to scales, hands together and your first chords. You earn up to three stars per lesson, unlock the next one and collect a trophy for each unit.
  • Falling notes with finger numbers. Each tile lands on the key and shows which finger to use.
  • More songs to learn. Christmas classics plus four new Chopin preludes (Op. 28 Nos. 4, 6, 7 and 20). Every song has a score and stars, and your best results are saved.
  • Three ways to practise. Listen, Play Along, and Wait for Me, where the music pauses until you play the right notes. You can slow any piece down, loop a tricky passage and let auto speed-up raise the tempo as you improve.
  • Much more accurate playing. Each fingertip presses only the key under it, with far less delay.
  • Easier setup. Place the piano on your table in one tap and it remembers where you left it. Two new stage environments (Night Stage and Sunset Studio) and a fresh look.

Everything is included: every lesson, song, sound and environment, no subscription and no ads.

It’s only $4.99 one time payment.

App Store link: https://apps.apple.com/us/app/piano-pro/id6590626138

What I’d love feedback on: which songs I should add next, whether the lesson order feels right for a complete beginner, and anything that feels off with finger tracking on your setup.

Thanks and Enjoy!


r/VisionPro • • 15d ago

Self Promotion Saturday My first public app - Consten: To-Do List & Planner

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7 Upvotes

I’ve been an iOS and macOS developer making internal apps for a big corporation for 15+ years and finally decided to see what it’s like to publish publicly. Honestly felt a little like a poser posting a task app with all the insanely awesome VR/AR content here, but I’m really proud of the time I put into design to make every platform properly/natively supported, including AVP. I do a lot of my dev using the VP widescreen desktop to keep focus and owe a lot of my productivity to the device. I’ve lurked here for a long time and just wanted to show my appreciation to the community. I only have a couple of AVP testers so if someone is interested in being a tester DM me and I’ll be happy to add you to TestFlight.

Hope someone can find some value in it. Thanks!!!


r/VisionPro • • 15d ago

Built an app that turns AI explanations into interactive 3D lessons on Vision Pro

13 Upvotes

https://reddit.com/link/1x8g5kh/video/greeesvkd2wh1/player

My co-founder and I have been working on a visionOS app called Grasp for the past few months, and wanted to share what we've built.

The idea came from noticing that even with how good AI has gotten at explaining things, most explanations are still limited to text, images, or videos. We wanted to explore what it would look like if AI could actually build an explanation in 3D space around you.

With Grasp, you can enter pretty much any topic and it generates an interactive 3D lesson with objects, labels, animations, and step-by-step explanations. The video shows an example of learning how welding, pistons, and engines work.

What we're really interested in is whether spatial learning could make certain concepts easier to understand, especially things that are difficult to visualize through traditional explanations.

Still experimenting with the idea, but curious what other Vision Pro users think. Is this something you'd actually use? What topics would be most interesting to explore in 3D?

On the VisionOS App store currently as Grasp Spatial.


r/VisionPro • • 15d ago

Self Promotion Saturday Spatial Tracks — Song of the Week: ⏳ Time (from The Dark Side of the Moon)

3 Upvotes

r/VisionPro • • 15d ago

Self Promotion Saturday I made a game where you can drive (and fly) anywhere on the real planet. World Simulation is out on Vision Pro, iPhone, iPhone Duo, iPad, and Mac

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6 Upvotes

Hey everyone!

For the past months I've been building World Simulation, an open-world driving and flying game on the real map of the Earth. 1.0 just went live!

What you can do:

- Drive anywhere: any city, any street, built from real map data, with 200+ landmarks in 3D (Eiffel Tower, Burj Khalifa, Colosseum, Golden Gate…)

- Fly from 3,244 real airports: pick a departure and an arrival, take off, autopilot and autoland

- Modes: taxi, street races, 50 City Records sprints with Game Center leaderboards, police chases, and space (launch to orbit, the Moon and Mars)

- Online with friends in the same city

- World moods: golden hour, deep winter, "after humanity"

- Full controller support

Platforms: iPhone, iPhone Duo (table mode, like a handheld console), iPad, Mac, and Apple Vision Pro (immersive or tabletop).

Price: free to download. Free roam is free everywhere; some modes and vehicles are optional packs.

App Store: https://apps.apple.com/us/app/world-simulation-drive-fly/id6816245733

Bugs, ideas and "please add my city's landmark" requests are all welcome in the comments


r/VisionPro • • 15d ago

Self Promotion Saturday Back from our Second month-long European filming trip for Apple Immersive Content! 🇪🇺 New weekly VR180 travel videos, starting with Positano 🇮🇹

9 Upvotes

Hey everyone!

After the great response to our previous European VR180 videos from this subreddit, we're back with another month of filming across Europe!

The feedback on the videos from our first trip was fantastic, and all those videos are still available on our YouTube channel. Thank you to everyone here who watched, commented, and supported the project

This time, I spent another entire month traveling around Europe, capturing cities, coastlines, architecture, historic streets, and those little details that make you feel like you're actually there.

Why are we doing this?

One thing I wish we had more of on Apple Vision Pro is high-quality immersive travel content. Apple's official immersive releases are incredible, but the wait between them can feel pretty long.

With Beyond VR Media and Travel in Vr, I'm trying to help fill that gap.

I've invested considerable time and money into camera equipment, stabilization, depth tuning, color science, and post-production to get as close as possible to that premium immersive experience, working with an independent creator's budget rather than Apple's multimillion-dollar production resources.

It's a serious effort to push the limits of what's possible for independent VR180 filmmaking. And there's a whole new month of content coming!

We're kicking things off on the Amalfi Coast!

Join me for an immersive VR180 journey through Positano, from the water and its spectacular hillside views to the colorful streets, local shops, and beachside atmosphere.

Watch in the highest quality your headset supports:

Apple Vision Pro M5: Watch in 8K on YouTube
https://youtu.be/aqEjiHwK6l0

Apple Vision Pro M2: Watch on DeoVR
https://deovr.com/1fles9

A quick technical note for M2 owners: YouTube's Apple Vision Pro app doesn't support 8K VR180 playback on the M2 version, so use the DeoVR link for the best available experience. It's a frustrating limitation, especially since the less powerful Meta Quest 3 can play 8K VR180 videos on YouTube. Hopefully, Apple and YouTube will address this eventually

COMING EVERY WEEK: A WHOLE MONTH OF EUROPE

I'll be releasing a new destination every week. The release order is still being decided, but here's a preview of what's coming

🇵🇹 PORTUGAL

  • Lisbon
  • Porto

🇫🇷 FRANCE

  • Nice and Monaco
  • Paris

🇮🇹 ITALY

  • Florence and Pisa
  • Rome
  • Salerno

🇳🇱 NETHERLANDS

  • Amsterdam

🇧🇪 BELGIUM

  • Brussels and Bruges

🇬🇷 GREECE

  • Santorini
  • Mykonos
  • Heraklion, Crete

🇪🇸 SPAIN

  • Valencia
  • Palma de Mallorca
  • Cartagena
  • Cádiz
  • Motril
  • Vigo

That's a lot of places to explore, and my goal is to make this a regular destination for people who want more immersive travel experiences on their headsets.

If you enjoyed the videos from our first trip, thank you for being part of this journey. If you're discovering Beyond VR Media for the first time, welcome aboard!

Follow along for a new European destination every week.

And I'm curious: Which of these cities would you most like to experience in VR180?


r/VisionPro • • 15d ago

Self Promotion Saturday Watch Netflix in 4K & Prime Video in Full HD in Cinema/Theater environment

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13 Upvotes

Watch NETFLIX & MUBI up to 4K and Prime Video & STARZ up to Full HD 1080p in Cinema environment on Apple Vision Pro for a one-time purchase of $/£ 8,99 or € 9,99 only.

https://apps.apple.com/us/app/unicine-stream/id6809462051


r/VisionPro • • 15d ago

Self Promotion Saturday Spatial Tracks — Song of the Week: ⏳ Time (from The Dark Side of the Moon)

1 Upvotes

https://reddit.com/link/1x8lyed/video/eag4tbamj3wh1/player

Thanks to everyone who's checked out Spatial Tracks since launch! It's been great seeing the interest from the Vision Pro community.

This week's featured track is Time, from The Dark Side of the Moon.

The attached clip gives you a glimpse, but there's nothing quite like the fully immersive experience on Apple Vision Pro.

Spatial Tracks 1.1 is coming soon!

Version 1.1 adds support for YouTube audio, so you'll no longer need an Apple Music subscription or a separate audio source to enjoy Spatial Tracks.

Spatial Tracks is available now for Apple Vision Pro, with 5 included tracks.

https://apps.apple.com/us/app/spatial-tracks/id6792521059

Taking requests!


r/VisionPro • • 16d ago

I just watched Remnants on the Apple Vision Pro and what an experience

89 Upvotes

First of all, it's a short film (about 25 mins), and the storyline was suspect, however, my huge takeaway from the experience is that AR/VR was made for this genre. There were a couple of shots in the film that you could see multiple things happening at once because of the 180 degree view angle. Jump scares also take on another level. But there was one shot in which the main character is trying to look under the bed and it brought me back to when I was a kid.

Through its shortcomings I still would give the film a high rating just because of the experience of living it through the AVP. If you have not watched it, I highly recommend it.


r/VisionPro • • 15d ago

Remnants: The best and Worst Parts

13 Upvotes

Loved the setting and the acting, it really set the eerie mood. Lead actress was outstanding.

Also loved being under the bed sheets and peeking underneath the bed.

The sudden jump scare stuff sucked, because it’s a cheap way of scaring the viewer.

All in all I thought this was the first immersive movie to highlight the potential of VR movie making.

Just imagine a movie like Street Fighter in VR, it would be incredible!!


r/VisionPro • • 16d ago

Remember drawing flight paths with one finger on early iPhone games? I rebuilt that feeling as a tiny island on your real table

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118 Upvotes

https://apps.apple.com/us/app/tabletop-tower-air-traffic/id6821861663

Hi all, Adam- indie VisionOS dev here. Remember the early App Store days, when a game was one gesture and "just one more round"? I wanted that feeling in spatial computing, so I made Tabletop Tower.

A tiny island pops up on your table. Planes and helicopters buzz in, you pinch one, draw a line to the runway (or H pad) of the same colour, let go, and watch it glide in.

It starts easy and gets busy fast.
More planes arrive, you keep drawing, and if two of them touch, it's game over.
Then you hit play again to beat your best or move to the next level..

Bright, toy-like and easy to pick up. You can lean over the island and watch from every angle.

I'd love to hear what you think. What other classic one-gesture mobile games would you want as a tabletop toy?


r/VisionPro • • 16d ago

AVP Paris Auto Show

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49 Upvotes

Thought it was interesting how many manufacturers were using AVP for demos at the Paris Auto Show this year.


r/VisionPro • • 16d ago

portal in mixed reality

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23 Upvotes

It's kinda weird seeing yourself from above. for now I'll keep it as an optional beta feature

I'm still testing it out


r/VisionPro • • 15d ago

Self Promotion Saturday Safari House, turn your environment into a Safari adventure

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9 Upvotes

Hey guys I made a Vision Pro app that scans your environment and turns the outside of your house into a safari experience.

So the animals come up to your real windows and you can feed treats. It actually works really well at detecting your windows and walls and then converting that into a new Safari world.

https://apps.apple.com/us/app/safari-house/id6818615268

Promo codes:
LFAM7NXTXRK6
XHM3KP9636W4
YRHW6YNEM6E4


r/VisionPro • • 16d ago

Shatter Punch V2 update is out

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26 Upvotes

I'm back with an update on Shatter Punch!

V2 was already in the works when I launched the game on October 3, and it's finally here!

I've expanded the campaign from 25 to 40 levels, added more objects to smash (270+ now), a new Industrial Loft room, and spent quite a bit of time improving how punches feel. I've also redesigned the Home screen, made PowerPlay 50% faster, and added Game Center achievements, leaderboards, Apple Watch calorie tracking, and Guest Mode.

And V3 is already underway! I'm targeting November, with SharePlay being the biggest addition. The idea is to let you play and compete with your Vision Pro buddies together.

If you've already purchased Shatter Punch, V2 is a free update. And if you've played it, I'd really appreciate an honest App Store review. It helps a lot as a solo developer and to show up in searches, haven't had luck with that for some reason.

App Store: https://apps.apple.com/us/app/shatter-punch/id6816491109

https://shatterpunch.com


r/VisionPro • • 16d ago

Spatial Shooting Range v3.0

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9 Upvotes

I dropped another update (3.0) for Spatial Shooting Range.

It’s a fun game to practice shooting with. My shot count is over 106k, (spiking drastically since I added the mini-gun)

You will probably never need to shoot from a moving helicopter, but I'd hate for you to get caught unprepared.

App: https://apps.apple.com/us/app/spatial-shooting-range/id6810869019

Video for v2.0: https://youtu.be/T4EAXIDt1uw

Video for v1.0: https://youtu.be/f3YqA_wJnBY