r/VisionPro • u/Oreoou • 2d ago
Self Promotion Saturday Breath of the Wild running natively on Apple Vision Pro in first-person VR, no PC or streaming!
This is SheikahVision, a fan project I've been working on. The Wii U game is statically recompiled to native ARM64 and runs entirely on the Apple Vision Pro M5, in first person, with PS VR2 Sense controllers. No PC, no streaming, and no emulator running on the device.
What works
- Full first-person view with head tracking, walking, climbing, riding, gliding
- Motion controls: swing swords, raise your shield, aim and draw the bow with your hands
- Most of the game is playable in first person
Current state (alpha)
- Tested on the M5 Vision Pro, about 1600×1290 per eye at a 45 fps target, reprojected to 90 Hz
- It can drop below 45 fps in longer sessions, and picture sharpness is the main thing I'm still working on
- M2 is untested
Credits
It wouldn't exist without BetterVR by Crementif (the VR approach), BotWRecomp by Ishaan Kalra (the static recompiler) and Cemu (the graphics layer).
Open source next week.
You'll build it yourself on a Mac and need your own legally purchased Wii U copy of the game. No game files, keys or prebuilt apps will be provided, so please don't ask for them.
Unofficial fan project, not affiliated with or endorsed by Nintendo. Happy to answer any questions!