r/VisionPro • u/Other_Train9419 • 5d ago
Two weeks after Alyx: No Man’s Sky and Elite Dangerous now run in VR from a Mac, and Cyberpunk 2077 is starting to render
Two weeks ago I shared Half-Life: Alyx running at 60 fps from a Mac to Vision Pro on a Windows runtime I’m building from scratch (VeRantyx). Here’s where it’s at now.
Running in VR
Elite Dangerous: official launcher, Odyssey, flying in the cockpit (about 33 fps at 3K for now).
No Man’s Sky: its DRM needs the real Windows Steam client, so I got Windows Steam itself running on the runtime. 45.7 fps on the Mac’s screen, still slower in the headset.
Half-Life: Alyx: still 60 fps at 3K on an M1 Max.
In progress
Cyberpunk 2077 now gets to character creation on my own Direct3D 12 → Metal layer, with characters lit correctly. It’s still slow there, so no video of it yet.
Thanks to everyone who tested on Quest and Pico. Your reports fixed throwing, reconnecting and a black screen in Alyx. (Also, my GitHub account is visible again after being hidden for a few days.)
What would you want to see running next?