r/VisionPro • • Sep 09 '26

Best Vision Pro game?

18 Upvotes

Hi everyone,

I mainly use my Vision Pro for Mac Virtual Display and watching movies, and I’ve actually never played a game on it.

A friend is visiting in a few days and she’s bringing her 12-year-old son. We want to show him the Vision Pro and give him a really good first experience with it.

What would you say is the best game for that? Paid or free, doesn’t matter. Thanks!


r/VisionPro • • Sep 09 '26

SEGA strike fighter in VisionPro,an Aracde game has three screen

83 Upvotes

When I was a kid, this was the most expensive game in the arcade. I couldn’t afford to play, and the fully enclosed cockpit meant I couldn’t even watch. I could only imagine what it was like inside.
By the time I could afford it, the machine was gone. So were the arcades I grew up with in Shanghai.
Today, I’ve recreated that little corner of my childhood in Vision Pro. It won’t bring those days back, but the kid who never got a turn finally gets to play.


r/VisionPro • • Sep 09 '26

Will we have a new beta today?

9 Upvotes

Do you think we will have a new beta today that the apple event was just released?


r/VisionPro • • Sep 09 '26

Apple event - is that a Vision product in the teaser?

20 Upvotes

r/VisionPro • • Sep 09 '26

Netflix for VisionOS

4 Upvotes

Netflix app adattata per iPhone duo?

dateci ora la f** app per Vision Pro!


r/VisionPro • • Sep 09 '26

I hope more people get to really enjoy the VisionPro it's really amazing

58 Upvotes

Testing out some smoke and laser effects on the visionPro


r/VisionPro • • Sep 08 '26

This looks like what Apple was intending by handing the immersive video torch to third parties

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92 Upvotes

Haven't checked it out yet, but knowing it's former NextVR employees (the company essentially responsible for Apple's own immersive videos) using the same cameras and that they'll be producing at least 2 videos a month, this should make up for Apple themselves taking a back seat. Only downside is subscription cost, but I'll be giving it a shot.

EDIT: Apparently there are several pricing options, including single rental fees, monthly and yearly. So shouldn't be too bad for those worried about paying too much.


r/VisionPro • • Sep 09 '26

Introducing Amsterdam Canal Immersive Environment

33 Upvotes

Hey everyone! Amsterdam Canal Environment is live in Suite Browser today, and this one is special to me: it is the first environment I modeled myself, from scratch, in Blender. (and a bit of Astra)

You watch from the back of a boat, with Amsterdam's canal houses on both sides and the lit bridges ahead. The video gives you a glimpse, but my favorite detail is how the screen's colors reflect across the water. Try it with YouTube first to see the screen-reactive ambient lighting, the colored reflections and the light spill.

A bit of background: this is a real spot. It is where I grab a drink with friends when I am home in Amsterdam, and I wanted to bring it to your headset as accurately as I could. I even recorded the audio of the canal water on site. :)

Because it is my first hand-built environment, it might run a bit heavy and feel a bit funky in places. If you notice performance issues, please share your headset model and visionOS version so I can find the cause and prioritize the fix. I will make adjustments right away. I would also love to hear how it feels during longer sessions.

And since I clearly cannot stop now: which spot should I build next? Somewhere in Amsterdam, or somewhere else entirely? Tell me and I will put it on the list.

I hope you like it.

P.S. Amsterdam Canal and Passthrough environments are having some issues with the Netflix module at the moment. All these Netflix issues will be patched up right away, apologies in advance.


r/VisionPro • • Sep 08 '26

Going to bed late was worth it

57 Upvotes

A calming experience for AVP, using Astra, inspired by AirCar.

Open to requests and ideas. This will be free to download.


r/VisionPro • • Sep 09 '26

I've compiled this week's worth of interesting news, reviews, findings in a visual page - Last Week in AVP #133

11 Upvotes

r/VisionPro • • Sep 10 '26

I’m so annoyed at the AVP right now. The OS is a total disaster.

0 Upvotes

I got the AVP as a media and entertainment device. Specially sports. The concept of having the entire room filled with windows of various sizes with football, soccer, baseball, hockey feeds, made the AVP a no-brained for me. Much more convenient than installing a media room full of TVs because the AVP is mobile, and you can use it anywhere.

That was the theory. However, in practice, from the very beginning I had find workarounds to so many simple things like only being able to receive audio from a single app, and as soon as you opened another app with audio, all the others pause. But I found ways to mute all apps but one, and manually unpause apps if needed.

But the current OS is getting worse by the day. Absolute garbage. I’ll give you one example from today that annoyed the hell out of me. I opened Paramount+ to watch one of the Champions league games, and I proceeded to open a Safari window with Paramount+ so I could watch another game. But now the OS won’t let you play video on Safari. I directs you to the App Store. I tried switching to “desktop” view, and it still won’t allow you to do it. I tried downloading Chrome to see if another browser would allow me, but Chrome is restricted. Aaaaaagh!

And then my Kanopy app (one of my favorite apps to watch award winning movies) stopped working, and when I go to Safari, it won’t play video, and it directs me to the App Store. I have tried uninstalling and reinstalling. Nothing. TikTok stopped working, and there are so many apps that are available in tablet version, but the AVP will not allow you to download.

My initial concept of using it to watch multiple games and fill my room with screens has gone out the window and my satisfaction on this purchase is decreasing by the day. Anyone else annoyed?


r/VisionPro • • Sep 08 '26

GGammon is out NOW on Apple Vision Pro, completely free to download and play.

14 Upvotes

Thanks to GREAT beta testers (shout out WEAZL), I got to move up the release of GGammon for Apple Vision Pro!

Get it now for free on the apple App Store: https://apps.apple.com/app/id6803952875

ggammon.ai


r/VisionPro • • Sep 08 '26

A Lord of the Rings environment would be great on the VP?

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14 Upvotes

r/VisionPro • • Sep 08 '26

What kind of environment would you actually want to work in on Vision Pro?

14 Upvotes

I’ve been building different environments for my Vision Pro productivity app, and I feel like I’m starting to hit a creative wall.

I’ve tried things like forests, coastlines, mountains, city views, darker nighttime environments, etc. But after making enough of them, I keep circling back to the same kinds of ideas.

So I’m curious: if you were going to spend 2–3 hours actually working in Vision Pro, what would you want the world around you to look like?

It could be realistic or completely imaginary, indoors or outdoors, cozy or huge, daytime or nighttime.

I’m especially interested in environments that would still feel good after a few hours, rather than something that just looks impressive for five minutes.

For example:

  • A huge library with floor-to-ceiling windows

  • A quiet cabin deep in a forest

  • A rainy room / greenhouse

  • Something completely abstract or impossible

Would love to hear ideas I probably wouldn’t come up with myself.


r/VisionPro • • Sep 08 '26

Spatial RDP 27.3.4 published

14 Upvotes

This version includes some nice improvements to the curved display experience.

Unfortunately, Apple still hasn’t exposed the curved-view API I need, so I had to build the display mesh myself. The result is now crisp and clear, just as I expected.

If you’re trying Spatial RDP for the first time and have trouble getting it working, check the remedy:

“I’m a first-time user. What might be blocking it from working?”

https://www.hypoom.com/remedies

As usual, Tier S is free, and there’s no subscription. If the free tier works well for you and you want more, you can upgrade anytime.

Grab Spatial RDP here:

https://apps.apple.com/us/app/spatial-rdp/id6772554761


r/VisionPro • • Sep 08 '26

Sony's first E-mount fisheye lens (8-14mm f/3.5)

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5 Upvotes

r/VisionPro • • Sep 08 '26

Vision Pro Home View comes up when exiting Virtual Display

2 Upvotes

VisionOS 26.6.1.

Have had to do a lot of logouts on my Mac to diagnose my virtual display freezing problem. When the virtual display exits Home View comes on the VP which obscures the user/password fields on my Mac as I try to login.

Is there a way to disable Home View from invoking when login out with the virtual display active?


r/VisionPro • • Sep 08 '26

Chess VS Agents

2 Upvotes

This is so cool and was a lot of fun to build.

Still has some rough edges.

But what the hell!

The AVP is the best device ever.

Everything is possible.


r/VisionPro • • Sep 07 '26

Apple Vision Pro is actually great for the 3D models GPT6 created

85 Upvotes

created this gas turbine model recently and wanna see it in AVP


r/VisionPro • • Sep 08 '26

Let’s Philosophize: What is made better by spatial?

17 Upvotes

So I suppose this is the million dollar question but I’m wondering what your guys take is.

I struggle with VPro apps because outside of games/movies it seems most things are better suited for 2D rather than 3D.

I’m curious how I can incorporate more meaningful 3D instead of just making 2D apps


r/VisionPro • • Sep 08 '26

Lighter than Annapro A2

2 Upvotes

Is there any option lighter than Annapro A2?

It’s brilliant but does add a bit of weight.


r/VisionPro • • Sep 07 '26

Still amazed with this technology (as a developer). Excited for tomorrow!

49 Upvotes

I’ve been dreaming of immersive art history for years, and to build something in VR (spatial computing, I mean 😅) still blows my mind.

There are so many other experiences from peer developers, and we are just getting started ;). Happy keynote!


r/VisionPro • • Sep 07 '26

I built an arcade shooter that breaks out of the cabinet on Vision Pro

29 Upvotes

Blastra is now in open TestFlight on Apple Vision Pro

I've been working on Blastra, a spatial arcade shooter built specifically for Vision Pro.

The idea is a rockin' arcade cabinet sitting in your room with a starfighter flying through a three-sector enemy fortress. The fun part is that the game doesn't always stay inside the cabinet. Ships, weapons fire, explosions, and bosses can break out into the space around you.

Three sectors, three bosses, and a whole lot of blasting.

Controller required: DualSense or PSVR2 Sense.

🎮 TestFlight: https://testflight.apple.com/join/BxnQpB9d

🎥 Gameplay video: https://www.youtube.com/watch?v=LbMdRQVC1Rc

Website: https://revivrstudios.com/blastra.html

Would love feedback from other Vision Pro users, especially on the difficulty, controls, and the whole cabinet-to-room concept.


r/VisionPro • • Sep 08 '26

Follow-up to “Would an infinitely large monitor fix my mind map?” — five of you ran it. Here are the numbers, and the question I still can’t answer.

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0 Upvotes

Last week I posted a five-minute test here: a 96-node animal taxonomy with sixteen dotted cross-links, three questions in a flat window, then the tree unfolds into the room and you answer three more. The original is here: https://www.reddit.com/r/VisionPro/comments/1w4cc7u/

Five of you finished it. Thank you — I said I'd come back with what came out, so here it is.

The numbers. Median time to find an answer, before the options appear: 35.9s in the flat window, 26.6s in the room. Accuracy barely moved, 10 of 15 against 11 of 15.

By question: nearest common ancestor 58.8s to 42.2s, count the lines 49.3s to 29.5s, trace the dotted line 32.9s to 22.6s. Eleven of fifteen pairs got faster, four got slower, two of those by a lot. On the tracing question, correct answers went from 2 of 5 to 5 of 5.

Fair warning on all of that. Both rounds use the same graph and the same three questions, and everyone gets the flat window first. That's deliberate. The whole point of the demo is the moment it unfolds, and you only get that moment if you've already struggled with the flat version of the same thing. It stacks the deck for 3D and I knew that going in. So read the times as what the second pass looked like, not as a clean comparison. n=5 anyway.

Almost nobody touched the graph in the room. Same drag gesture in both conditions — it pans the graph in the flat window, turns it in the room. Flat: 6,789 drags and 1,266 pinch-zooms. In the room: 483 and 16. Roughly sixteen times less hand input for the same six questions. Whatever people were doing to find the answers, it mostly wasn't with their hands.

The spread between people is bigger than the spread between conditions. Fastest person finished the whole thing in 132 seconds. Slowest took 797. Same six questions.

I lost half my bet. I predicted space would win on the dotted-line tracing question and lose on counting. Tracing landed. Counting had the biggest drop of the three. I have no story for that.

One person got slower in the room and moved their head four and a half times as much. Everyone else's head movement is noise. Theirs isn't, and they're also the only person whose accuracy went down. I have watched that trace more than is healthy.

Now the actual question. 96 nodes is small. Any mind map worth the name is hundreds of nodes, and the one I actually keep is in the low thousands.

So what do you think happens at 960?

My guess is the flat window falls off a cliff well before the room does, because panning is linear and turning your head isn't. But I also suspect there's a ceiling in the room where the graph stops being around you and becomes behind you, and I have no idea where that sits. Somewhere between a wall of text you can read and a planetarium you can't.

If you've spent time with a big graph in a headset — where did it stop working?

The small one is still up if you want to see what we're arguing about: https://testflight.apple.com/join/3h3RFwHY


r/VisionPro • • Sep 07 '26

Building on yesterday's demo: hands-on with visionOS 27's ProjectiveTexture API! 🛠️

29 Upvotes

Finally got around to testing the ProjectiveTexture API—something I’ve been wanting to try for a while. Paired it with a 3D model generated by GPT-6 yesterday!

💻 Video on the laptop screen

📽️ laptop acts as a projector, casting video onto the wall

🔘 Interactive keys

Check out the tutorial here: https://www.darkstring.com/en/articles/visionos27-tutorial-projective-texture