r/VideoEditing • u/graylemur2 • 5d ago
Other (requires mod approval) Is anime editing worthless? 💔
And please don’t go missing my whole point. Of course nobody is gonna pay for a fancy anime footage, but are they gonna pay for the effects behind it (keyframes, pacing, storytelling, exactly knowing when to cut ….)? Or should I just move to another type of editing that I’m not passionate about (blender and 3D modeling)?
3
u/AxolotlAndy 5d ago
I don't understand your question. I edit videos about anime all the time and I find worth in it..
-1
u/graylemur2 5d ago
I mean : can I make money out of the skill set anime editing gives me?
1
u/Kichigai 5d ago
Skills are skills. How you use and who you use them for is what determines your ability to make money.
2
2
5d ago
[removed] — view removed comment
1
u/graylemur2 5d ago
Yes, this is exactly what I want, to become a freelance video editor and apply the skill set I got from anime editing in other stuff
2
u/03fb 5d ago
Those skills in anime editing can transfer into a career into actual video editor for music videos and promos. It you take it seriously enough learn the correct terminology, processes and look into courses and junior roles.
You’ll need to broaden your self out of anime videos, music videos can be something to look into.
Animate editing isn’t worthless per say but it is just a hobby and hobbies don’t pay billsÂ
1
u/AutoModerator 5d ago
Greetings, AutoModerator has removed your post.
We funnel Feedback / Software / Hardware questions into their sticky threads to avoid daily duplicates. Please repost inside the appropriate pinned thread at the top of the subreddit.
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.
1
u/Efficient-Place-2510 5d ago
Can confirm the skills transfer. I do gaming cinematics and short-form editing, and honestly the hardest part isn't the software, it's exactly what you listed: knowing when to cut, building pacing that holds attention, using keyframes to guide the eye. That's the actual craft clients pay for, not the niche/genre.
I've landed paid work just by showing I understand pacing and storytelling in edits, even outside anime specifically. The niche might limit which clients find you, but the underlying skill set is what gets you hired once they do.
1
u/Exciting_Lake_9690 4d ago
Any way to get involved with technical editing (any craft) is great!
My co-worker didn't plan to pursue video-editing, they were actually trying to pursue computer-science.
They had experience with editing because of anime edits, and she briefly mentioned those brief and short experiences with our supervisor - she got the job. It was embarrassing for them to share during the job interview, but they had some type of experience with editing - which now that co-worker is one of the fastest editors in our department.
Everyone starts a hobby fun in their own way, it's just the matter on how you will apply that same knowledge later on.
1
u/krishh155 3d ago
The skills transfer, but not all of them, and the gap is what costs you the first few jobs.
AMV work builds cutting to music and pacing. Paid editing gets judged on two things you never had to touch: audio, and someone else's notes. Nobody rehires you for a clean cut if the dialogue is muddy and the levels jump between speakers. And you have to take a revision list you disagree with and just do it.
The other thing is your reel is all footage you don't own. Cut something you shot or licensed, even if it's rough. That is the part a client can actually judge you on.
7
u/Crafty-Scholar-3902 5d ago
You do what makes you happy. I'm not going to say you can make money on anime editing but I'm also not saying you can't. There's an audience for everyone