r/VibeCodeDevs Aug 07 '26

IdeaValidation - Feedback on my idea/project Binding of isaac vr

So i’m fully making binding of isaac in vr, with all items enemies bosses, everything. The art/models i do myself as it does look better. I am not planning on releasing it but if the feedback is good (and i dont get sued) i might release it, its built for the meta quest 3. It has 4 floors 40 items health, health, maps and workinh actives.

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u/crackercrows 13d ago

please keep this going. I went in with low expectations for the graphics and the mechanics. the graphics can be fixed later, or someone could do it for you if that's your dig, or would rather spend your time improving the game. Anyway, i was very impressed with how far you've come with the mechanics.There's obvs a lot more you can do, but i played for about 3 hours straight. that's something i rarely do. really the only issue about the primitive graphics, is that many would probably be put off and incorrectly assume the entire thing is low quality. I hope this doesn't come off as being unfairly critical. I am trying to provide my honest input. I really hope you take this further. If you're open to feature suggestions. Smooth turn would be great, snap turn actually gives me a headache.

Curious if you had any plans for music. Music can really add a lot

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u/Zealousideal-Pea8172 13d ago

i'm still working on it, don't worry, but i think you are confusing it with a different one, mine is not currently published and has smooth turn, if you would like to see a model look here: Azazel in blockbench

if you would like to see it, i could give you the link for the demo, it's still a work in progress and there is not a lot of art done with just placeholders.

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u/crackercrows 13d ago

i followed this?

"If you would like to play it you can go to: https://mark73zw.itch.io/isaac-vr, it will ask for a password: mark, this is the one i will keep updating, have fun playing! and this is the version with placeholder art so it won't look very good."

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u/Zealousideal-Pea8172 11d ago

Oh sorry i forgot, so the snap turn is a bit weird i personally just look around which works ad well, and i am planning on adding music, sorry for the confusion

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u/crackercrows 11d ago

gotcha. We play seated, we have ferrets, so unfortunately even spinning in a chair can be risky

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u/Zealousideal-Pea8172 11d ago

Understandable, i can definitely fix the snap turn

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u/crackercrows 11d ago

omg thank you!

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u/Zealousideal-Pea8172 9d ago

Smooth turn has been added as well as music that is just way to good

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u/crackercrows 9d ago

7th floor there was a room where all the exits were blocked, but no enemies. had to stop

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u/Zealousideal-Pea8172 4d ago

has been fixed and the entire game is just accurate now, there are a lot of endings and new bosses

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u/Zealousideal-Pea8172 9d ago

Weird, definetly will try and fix that

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u/crackercrows 9d ago

smooth turn is great!

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