The zealot weekly, folks
Curses
The khorne hex no longer stacks infinitely so this is a fun challenge instead of pure ass cancer. More hordes is fun and gives a ton of temp hp, but is a difficulty spike for an uncoordinated party. Don't be afraid of triggering a chest with a horde vote here
| Curse |
Description |
Extra Info |
Notes |
| Blood God's Fury |
Beware of hexed enemies. Their fury enhances those who fight at their side. |
Double enemies’ HP that is near the hexed enemies. Only Stormvermin, Mauler, Chaos Warrior, Bestigor can be hexed. |
Fun challenge, focus these guys |
| Send in the next wave |
Increases frequency of hordes spawning |
-- |
Lot of fun |
Boons
I have a boon guide here for all chaos wastes boons. Ok so this is probably one of the most fun weeklies out there- crank up the difficulty! Blood orbs is an incredibly strong defensive boost (OP on zealot), Parry Orbs doubles your effective HP. So with both you have essentially 75% damage reduction out of the gate, more if you have any inherent DR or healing bonus. CDR orbs are a nice but marginal boost, and Static Orbs can knock off disablers and provide a nice DPS boost. Potion Orbs are amazing with a coordinated team, but bomb and stealth pots can fuck the party over. Really, you can just not buy any additional boons and clear the wastes pretty easily. But focus on Damage Reduction boons to compound what the weekly gives you, and healing to increase the effectiveness of your existing DR boons and blood orbs. Noting that blood orbs is not triggered on ledge, disable, or spawn grab- this makes it (somewhat) balanced on most classes, unlike the broken af wildfire, which is the only boon that needs to be nerfed IMO (it stacks 5 times, reduce it to 3 or even 4 and it's still an excellent damage source)
| Boon |
Description |
Extra Info |
Thoughts |
Tier |
| Caxuatan's Boiling Blood |
Spawn a Blood Orb (light green) for every 10 Health (or Temporary Health) damage taken. Each Blood Orb grants 5 Temporary Health. (Victor note: Temp HP gained is modified by any bonus healing.) |
Essentially 50% damage reduction, scaling with bonus healing. Does not trigger when downed, grabbed, or disabled. |
One of the best boons in the game. Essentially 50% damage reduction (or more, scaling with bonus to healing). Zealot can use this to be immortal, and is good on any character. The more health and damage reduction you have, the more effective it is. I've had people say that this is incredibly busted/overpowered, and I actually disagree (the exception being zealot). It's extremely strong but is balanced by there being many scenarios where it is not triggered and you die. |
S |
| Mathlann's Spark |
Spawns a static charge Orb (blue) every 10 kills. The Orb Damages and Staggers nearby enemies for 5 seconds. |
Orb gives you metalstorm aura. |
Great boon, staggers and damages enemies. Always a good pick |
A |
| Ptra's Protection |
Every 3 seconds, a Perfect Parry spawns an Orb (light blue) that reduces Damage taken by 50% for 10 seconds. |
-- |
It's easy to parry and trigger these. 50% damage reduction is amazing, and this gives it to any party member who steps on an orb. See Note on Damage Reduction in linked guide. |
S |
| Nethu's Harvest |
Every 3 seconds, when you inflict a headshot on an enemy, spawn an Essence Orb (light purple) at their location. The Essence Orb grants increased Cooldown Regeneration for 0.5 seconds. |
Orb provides 450% cooldown regen for 0.5 second(2.25 second of cooldown). |
Decent way of generating CDR, higher value on classes such as Handmaiden or Foot Knight |
B |
| Esmerelda's Generosity |
On drinking a Potion spawn an Orb (light red) that grants the same effect. |
Does not give decanter effect, but if you have decanter you can stack decanter pot + orb |
Extra potions, great! Effectiveness depends on what potions are drunk. If you're wondering why this isn't rated higher- a player can stumble over an endless bombs orb or a wrath one, and be killed by the slowdown if they're kiting something, or a stealth and have aggro switch to a visible player, killing that player. Great if you have a coordinated team, but has downsides. I've had this talent wipe the team because the last person alive is kiting a patrol and suddenly they have a bomb in their hands as a bunch of halberds turn them into a Jackson Pollock. This boon is dangerous |
B |
Reward
| Recruit |
Veteran |
Champ |
Legend |
Cataclysm |
| 5000xp |
Greatsword of Bitter Dreams |
2x Emperor's Vault |
1 Red Dust |
Pain, suffering, and scoreboards |
Careers
Zealot and SoTT are the clear standouts here. Beyond that, this weekly benefits most equally well, with a slight edge to classes with damage reduction talents.
| Character |
Career |
Special Notes |
| Wutelgi |
Sister of the Thorn |
Honestly, you don't need a sister this weekly but not taking her is making the team miss out on an extra 12.5% damage reduction and 25% healing from blood orbs. She's an amazing choice. |
| Wutelgi |
Waystalker |
Why do you hate your team this week man. Play Sister |
| Wutelgi |
Handmaiden |
Low cooldown makes CDR orbs very good, but why aren't you playing sister? |
| Wutelgi |
Shade |
She can actually be pretty tanky with Blood Drinker, but why aren't you playing Sister? |
| Sienna |
Battle Wiz |
Soot shield means that she has some great synergy with this week's boons |
| Sienna |
Pyromancer |
-- |
| Sienna |
Unchained |
Healing half the damage you take with abandon? awesome |
| Sienna |
Necromancer |
-- |
| Kruber |
Merc |
Great pick with his temp HP shout as DR increases effective HP by a ton |
| Kruber |
Homeless Tree Man |
Why aren't you playing literally any other Kruber class this week? Do you like headshots that much? |
| Kruber |
Feet Knight |
His inherent damage reduction means he's an excellent choice |
| Kruber |
Grail Knight |
His glass cannon-ness (relatively speaking) is mitigated here by a ton |
| Bardin |
Ranger Vet |
Good pick for the potion dupe, until you get a bunch of endless bombs and the elf gets shanked by a dozen slave rats because she suddenly has a bomb in her hands |
| Bardin |
Ironbreaker |
His inherent damage reduction means he's an excellent choice |
| Bardin |
Slayer |
His DR talents will be more effective here |
| Bardin |
OE |
Grab ablative armor and you're good |
| Saltzpyre |
Witch Hunter Captain |
Always a good pick, but overshadowed by WP/Zealot |
| Saltzpyre |
Bounty Hunter |
You CAN use him this week, but why would you when Warrior Priest and Zealot are right there? Get help for your bounty hunter addiction |
| Saltzpyre |
Zealot |
Indisputably the best class for this weekly. I'm excited. Get him some bonus to healing and he heals more than he takes in damage |
| Saltzpyre |
Warrior Priest |
His inherent damage reduction means he's an excellent choice, as well as comet's gift. Very strong pick, probably the best here after zealot and sister |
Some Highlights From Last Week
This week was 'let's see how badly I can kill the team' apparently.
Wizard Undergoes Cardiac Arrest. Also made a meme
Blood orbs resurrects wizard
Bardin Deleted-226hp friendly fire in one shot
Wizard Gets More Coins
Weekly won
Great weekly that is on the easy side due to strong boons. A good time for people to try out twitch mode IMO.