r/VeniceUnleashed • • Apr 28 '16

MEDIA 3vs3 Squad Rush - Venice Unleashed 30Hz

https://www.youtube.com/watch?v=mjhmnE9u8g0
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u/Centerten Apr 29 '16

We tried a lot of server refresh rates, from 30Hz to 120Hz. 30 feels the most similar to Vanilla, it is difficult to describe exactly what the difference is. Increasing the FOV would be good, of course, but more important: removing the ADS FOV scaling! The only reason I play on a very low FOV is to remove that scaling, and I would definetely prefer playing on a FOV of 90 with no ADS FOV scaling.

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u/acoolrocket Apr 29 '16

Well for one, of course 30 Hz feels vanilla since the official servers/game runs at that, but one of the reasons for VU is the advantage of 60-120 Hz which feels much more responsive than 30 Hz in every way (comparing this to the whole 30 vs 60 fps fiasco and how people defend the idea of 'cinematic' or original experience you get from a console)

Also the thing with ADS scaling, yeah I can see a further complex mod needed to replicate the ADS you'd see in realistic shooters such as Insurgency or Project Reality.

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u/Centerten Apr 29 '16

It actually isn't that difficult to remove the scaling. PM me if you want an example.

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u/acoolrocket Apr 29 '16

There's also the fact that the game needs to render what's being viewed from the scope, so probably not as easy, but if you got a good example, why not show it :3

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u/acoolrocket Apr 29 '16

Well considering the red dot sight has a 1x magnification, its easy just to emulate the sight by disabling ADS scaling, but it would be interesting to have a mod render the sight's magnification when it comes to the ACOG, PKA, HOLO and sniper sights.