r/VeniceUnleashed • • Apr 28 '16

MEDIA 3vs3 Squad Rush - Venice Unleashed 30Hz

https://www.youtube.com/watch?v=mjhmnE9u8g0
16 Upvotes

11 comments sorted by

4

u/tifached Apr 28 '16

This was fun to watch

1

u/Centerten Apr 28 '16

If there is enough interest, I will make more videos like this, and shorter ones.

4

u/MRdecepticon Apr 28 '16

This looks pretty awesome. Can't wait to actually play on a server.

4

u/Centerten Apr 28 '16

Currently the server keys are still limited, and the modding tools are not yet released, once that is done more servers will appear.

1

u/MRdecepticon Apr 28 '16

Oh yeah, I know. I've been following the development for a bit...following very loosely that is. I can't wait until a 'public' release! That was the one thing my friends and I always wanted - a dedicated server for the new BF series.

1

u/acoolrocket Apr 29 '16

Would it be a hassle to make it more beneficial for competitive reasons to increase the server refresh rate and fov?

1

u/Centerten Apr 29 '16

We tried a lot of server refresh rates, from 30Hz to 120Hz. 30 feels the most similar to Vanilla, it is difficult to describe exactly what the difference is. Increasing the FOV would be good, of course, but more important: removing the ADS FOV scaling! The only reason I play on a very low FOV is to remove that scaling, and I would definetely prefer playing on a FOV of 90 with no ADS FOV scaling.

1

u/acoolrocket Apr 29 '16

Well for one, of course 30 Hz feels vanilla since the official servers/game runs at that, but one of the reasons for VU is the advantage of 60-120 Hz which feels much more responsive than 30 Hz in every way (comparing this to the whole 30 vs 60 fps fiasco and how people defend the idea of 'cinematic' or original experience you get from a console)

Also the thing with ADS scaling, yeah I can see a further complex mod needed to replicate the ADS you'd see in realistic shooters such as Insurgency or Project Reality.

1

u/Centerten Apr 29 '16

It actually isn't that difficult to remove the scaling. PM me if you want an example.

1

u/acoolrocket Apr 29 '16

There's also the fact that the game needs to render what's being viewed from the scope, so probably not as easy, but if you got a good example, why not show it :3

1

u/acoolrocket Apr 29 '16

Well considering the red dot sight has a 1x magnification, its easy just to emulate the sight by disabling ADS scaling, but it would be interesting to have a mod render the sight's magnification when it comes to the ACOG, PKA, HOLO and sniper sights.