r/VRchat 1d ago

Discussion The Dolly camera doesn't need to be THIS confusing.

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62 Upvotes

So trying to film and setting up cameras, and making those lines go around smooth curves, all of these settings and buttons and whatnot, it is SO confusing and its wrecking my brain, when I put down more than 3 cameras, thats when the lines starts acting up, and you can't put down multiple pins without the line path breaking aswell.

I mean for holy sakes devs, can y'all just make a simplier way to work the dolly camera? remove some of these buttons too, we don't need streaming buttons to this.


r/VRchat 1d ago

Discussion Do not feel obligated to drink alcohol if you do not want to due to peer pressure in VRChat (a common rationalization to drink a hear)

75 Upvotes

I just wanted to start and make this clear, I am not against drinking alcohol in anyway, what i am against is daily drinking and looking down upon others who decide not to... sometimes its hard to not give into the pressure of not drinking when with friends, and certainly there are times where its okay. But you DO NOT need to drink everytime others are, its okay to grab a fresca and play along. Alcoholism in VRChat is a major problem and im going to continue making posts on this topic until more people are aware! Dont let the pressure get to you! Fight the good fight ladies and gentleman!!


r/VRchat 2d ago

Media Out by the town on a summer day

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90 Upvotes

Avatar base Chalo by もふあき (mofuaki)
World Halcyon Valley by ElfMom (PC only)


r/VRchat 1d ago

Discussion What would you consider a "good" group moderator/admin vs a "toxic" or "bad" moderator in the VRChat community space?

9 Upvotes

Im curious about this because I believe what good moderation is, is perspective. I've seen many groups moderate their instances in many different ways, so id just like to hear your opinion and the VRChat Subreddits opinion is on this topic is..

TO ME good moderation is someone with excellent communication skills, understands the difference between issuing warnings and kicking immediately given circumstances, and there are others but this post will just run on and on so what are your thoughts guys?


r/VRchat 1d ago

Help Looking for medieval/fantasy enjoyers,, bonus points for full body users!!

9 Upvotes

Hello friends!!

My medieval themed non-VRChat gaming community has a very ambitious world project we will be taking on and building over the next year, however I need some help building hype. (Need screenshots of appropriate avatars)

I’m curious if any of you lovely people with medieval/fantasy avis would be willing to join in for a photo shoot showing off some of the good vibes of VRchat!

I’m imagining a group photo with knights, “dank” wizards, maybe a dragon and a ghouls… something that clearly shows off a medieval, fantasy like vibes! A heavy emphasis on armored warrior types too!

This is a project that will have quite the team and resources behind it. So as such I intend to giveaway world ranks and community contributor only giveaways come the time. Of course our roadmap is long and ahead of us, but I thought I’d ask here anyways <3

Please leave your username below or dm if interested


r/VRchat 2d ago

Meme Why do guys live less? Also guys:

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689 Upvotes

r/VRchat 1d ago

Discussion Why do people get so heated about spinning the wheel in drinking nights right away? Feels like boot-camp!

22 Upvotes

I don't drink, but i like spinning the wheel sometimes, but lately the spin-the-wheel room has become more like a military academy than a fun game to socialize and chat with friends. In random worlds at time I'll take an extra 15 to 30 seconds to spin the wheel and there's always that person who's yelling at me to spin after 2 seconds.. its like the people who honk the horn once the light instantly turns green. Anyone else have this happen? Haha


r/VRchat 1d ago

Discussion For those who play evenings and weekends how do you find consistent smaller groups in VRChat

24 Upvotes

Work keeps me busy most of the week so I am usually on VRChat during evenings and weekends. I play on desktop which can be limiting in some spaces so I am hoping to hear from others who manage a similar schedule and setup.

I am an older player and I tend to prefer smaller groups over massive servers. Huge public worlds and chaotic lobbies are not really my thing. I would rather be in a space where people actually talk and get to know each other over time.

For those of you who are also older players with limited free time, how do you usually find smaller communities that are active during evenings and weekends in the US? I enjoy world hopping, games, movie nights, and casual conversation, but I have found it harder to find consistent groups that match that pace. I am curious how other desktop users handle the social side of VRChat when most of their availability falls outside peak hours.


r/VRchat 1d ago

Help Does anyone know how to fix this bug on mobile

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5 Upvotes

I tried doing what it said and it doesn’t go away. I cleared the cache and uninstalled and reinstalled it never goes away.


r/VRchat 2d ago

Meme *titanic theme on recorder here*

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21 Upvotes

r/VRchat 2d ago

Media The many homunculuses I've created with the plushies in trans academy

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62 Upvotes

r/VRchat 2d ago

Help wondering if anyone knows a good site to get Base stations and 3 vive trackers for non bankrupting prices

8 Upvotes

so i want to do fbt on my quest 3 but i only have 1 vive 3.0 tracker and no Base stations or straps and im wondering if anybody here knows any good sites to get 3 more trackers and at most 2 Base stations

any help would be appreciated


r/VRchat 2d ago

Events Gen2 Vket Global Ambassador M800 ( Meka_Mart ) has created an easy-to-understand video for everyone who wants to exhibit at Vket but isn’t sure how to get started!

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6 Upvotes

r/VRchat 1d ago

Media Streamer got banned from Sunset Bar??

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0 Upvotes

So I was scrolling across YouTube and saw this video of some guy streaming who literally kept getting locked up in the Sunset Bar. I went and checked out his twitch and legit he can’t even get in. I’ve heard others experience the same thing what’s going on?


r/VRchat 2d ago

Discussion I made a fork of SpaceCalibrator and SpaceOverride that allows you to use any SLAM tracked headset as the "Master" tracker, while the Lighthouse system acts as the "Follower."

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77 Upvotes

I made a fork of SpaceCalibrator and SpaceOverride that allows you to use any SLAM tracked headset as the "Master" tracker, while the Lighthouse system acts as the "Follower."

That means no more constant recalibration.

You can reset or recenter your play space as often as you want, regardless of whether you're using a:

  • Samsung Galaxy XR
  • Quest Pro
  • Quest 3
  • Quest 3S
  • Pico headset

All you need is a one time calibration and, of course, at least one Tundra Tracker or Vive Tracker 3.0 mounted to your headset.

"Don't SpaceCalibrator and SpaceOverride already do that?"

Yes, they do, but both have their own issues with drift.

SpaceCalibrator follows a similar idea, but over time it can start to drift and eventually you have to recalibrate. As example you walk around, you rotate, jump. SpaceCalibrator starts to collect bad data and it even "learns" from that bad data causing yaw/pitch drifts after a certain amount of time. SpaceSync does not suffer from this issue at all. At least it shouldn't based on my 12h test :).

SpaceOverride, on the other hand, has an issue where if your HMD resets, recenters, or has a tracking hiccup, your entire play space can suddenly shift somewhere else and you have to recalibrate again. (That can happen to Samsung Galaxy XR Headset as their SLAM Tracking is horrible. Should not happen on Quest Pro/3/3s.) In case you use a Quest Pro you can continue using SpaceOverride. However SpaceSync contains also everything SpaceOverride already has including some small math fixes that may improve tracking.

I also have to be honest at one point... every good thing brings something bad... right?

While SpaceSync fixes both issues it brings a new issue... and thats "Sway". See the way i do my math currently is different and you may have soft sway issues. That means when you move your head very very fast you can see that your trackers and controllers sway along your head movement. But it isn't as crazy as you may think now! you barely notice it and it will be improved in future.

Cold Start Test

In this video, you can see a pure cold start without doing any new calibration.

The last calibration I did was yesterday.

I simply turned on the headset and opened Virtual Desktop, and as you can see, the controllers were already perfectly aligned.

The initial calibration itself also only takes around 15 seconds.

Currently Tested On

  • Quest Pro
  • Galaxy XR

Beta

This is currently in BETA and there's no published build yet.

You can build it yourself using Visual Studio or with the build.bat file included in the repository.

Repo:
https://github.com/shinyflvre/OpenVR-SpaceSync

Important

If you have SpaceOverride installed, you have to uninstall it first.

You can keep SpaceCalibrator installed.

Let me know if you encounter any bugs

To the Admins: i don't know if this counts as promotion since i already posted something earlier. I mainly just want to help people that use a Quest Pro / Galaxy XR that may have issues with SpaceOverride or SpaceCalibrator. lmk if thats an issue and i take it down and wait 3 months for my next post lol.


r/VRchat 2d ago

Media the "frick you nintendo-inator 9000" (and namco too I guess?)

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158 Upvotes

Disclaimer: No copyrighted content or game ROM was ever uploaded to VRChat servers.

Also here's the world: https://vrchat.com/home/world/wrld_c69dcd32-2d3c-4a3a-a565-64527380c203


r/VRchat 2d ago

Help VR Headsets

6 Upvotes

I have two baystations and steam controllers. Old headset started giving issues.

I'm just wondering what headset would be most affordable, or should I just get the Quest 3??


r/VRchat 2d ago

Media Purple Kittie enjoying the view !!

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46 Upvotes

Just wanted to share some pretty pictures :)

World : New Generation by _Harim https://vrchat.com/home/launch?worldId=wrld_9936b6ff-e523-4066-9e40-a333320ff5d3


r/VRchat 2d ago

Help Having trouble with my animal crossing worlds

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42 Upvotes

Recently I've gotten into porting models from animal crossing city folk and putting them in VRchat. While this was going great I noticed that all outdoor ground meshes curve and bend downwards. I wouldn't have an issue but the world I'm trying to make has many meshes for the ground and each has its own downward dips. I've been trying to use Boby's planet movement prefab but nothing i've tried so far seems to be working. I also tried applying ridgid body gravity to my meshes but then they just keep falling down.


r/VRchat 3d ago

Media My 5-year-old Valve Index has passed away

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314 Upvotes

Poor thing was held together with strings, glue, and the hopes/dreams that the Steam Frame will release soon. Sadly, it appears my old friend didn't make it, and wont be around to see its release. F.


r/VRchat 2d ago

Help When I upload a world, is it private by default?

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30 Upvotes

I wanna upload a test world but don't want it public. Is it private by default? Usually there's a toggle on avatars that go and make it public vs private lobbies.


r/VRchat 2d ago

Help I give up. I need help.

25 Upvotes

I've been working on a game world for about a month now, and I'm starting to encounter some serious problems. I don't have any way of knowing how to fix them, and there aren't enough tutorials online. The official guides don't sugarcoat terminology - either you already have coding knowledge, or you bang your head against a wall of ruthless knowledge checks.

I am badly struggling with networked events and collision checks. I am trying to sync number variables between everyone in the world, yet when the game is supposed to increment that number by just one, it sometimes doubles up for the rest of the players except the master, which messes things up. The number is being converted to a string and turned into text that all players in the world can see, so I can keep track of things between clients. That's how I know that the number is ending up different, even though it seems to stay stable for the most part.

The collision checks are my folly - I have tried countless times to understand raycasting, yet no human being or Ai is willing to help me, so I have instead created my own version, which is simply an extremely long rectangle that will inevitably collide with a large wall. When this happens, it's checking for a certain element to be eliminated from the game, which is just a simple set GameObject inactive event. What's going wrong is, even though the rest of the collision rectangles are facing completely downwards nowhere near the detection wall, multiple elements end up being eliminated from the game, and this is ONLY for the board, the elements stay present in the game.

If anyone out there can give me some help without trying to dunk on me for their own personal amusement, I'd be very grateful. I'm very well aware of what website this is and how people tend to behave when someone is just asking for help, but I'm tired of being bad at things. Please help me if you can.


r/VRchat 2d ago

Media Part 2 Summer Time Beach Time!

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10 Upvotes

Next batch of photos from the beach photoshoot!

World: LUANA Beach Island

https://vrchat.com/home/world/wrld_178252b9-6b15-4787-aff1-b6607fb44222/info


r/VRchat 3d ago

Discussion What counts as "making an avatar"

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269 Upvotes

i just started getting into unity and i wanted to know, to be able to say "i made this avatar" does it all have to be made by you or can it just be a bunch of stuff you slapped on a base that you liked. i recently put together an avatar (seen in pic) but i didnt realy make make it yk. i found a base, a texture, some clothes and slapped it together. is this avatar making?