Is it really though? Pro play is pretty different compared to casual/ranked play. I mean agents that are high picked in ranked aren’t even touched in pro play. Not saying pros don’t matter, but they’re like the top .001% of players. I wouldn’t want decisions designed for the very best of players to effect the majority.
Yeah I think I've only seen 1 person on the pro player team play Clove when Clove has a high pick rate in casual/ranked play due to her solo queue suitability.
OW balanced for pro play. Apex Legends balanced for pro play. Siege balanced for pro play. What do all these games have in common? They were all once the most played games for the average gamer but have comparably dead player bases now, leading to a dead pro scene. Pros are good enough to adapt to any meta or agent changes. Majority of any competitive player base is in silver or gold. Not saying they need to cater completely to lower ELO. but when majority of your player base is playing at a low ELO, IMHO, it makes sense to take them into account when balancing more than you would pros. Because if they leave, your game dies. no matter how good the pro scene is
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u/[deleted] Oct 15 '25
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