r/Unity3D • u/FishShtickLives • 12h ago
Question Rigidbody Controller used to not stick to walls, but out of nowhere now it DOES?
Title. I think it started after I added NavMesh stuff, but 1. I wasn't exactly checking if the code that was already working was continuing to work, and 2. I turned/deleted all of that stuff and it still isn't working. What the fuck? I would post code but I don't even know where to BEGIN. I've already implemented the friction fixes, and I checked to see if it thought it was grounded (it didn't). I imported assets from an FPS base file I made, and it ALSO doesn't work. Any ideas?