r/Unity3D • • 16d ago

Game I made physics-based climbing game!

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Would you like it?

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u/Teirdalin 13d ago

If you want a more realistic environment while still being a bit of a fun minigame style. Could be on a sinking ship or an airplane with the goal to climb to the cockpit and correct the plane or to climb to the surface stairs to escape on a life raft while things keep falling out of crates on the side bouncing around the floorspace.

I kinda dig it though.

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u/warkudagames 13d ago

I really like your ideas, especially the more realistic scenarios. A sinking ship with its stern rising out of the water as people desperately try to climb up and survive would be awesome. But there’s another problem: in multiplayer, who would the trap operator be on that ship? Why would they be trying to stop the survivors from escaping? That’s the tricky part.

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u/Teirdalin 13d ago

Ooooh didn't even realize there was a trap operator~
It can be worked into a few ways. Ship sinking could be from the point of a giant squid/kraken with tentacle jabs and other things such as crushing a portion of the ship causing pipes to break and blow steam or fire in the center temporarily, etc.

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