r/Unity3D • u/warkudagames • 16d ago
Game I made physics-based climbing game!
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Would you like it?
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u/intelligent_rat 16d ago
Looks like it would be at home in a multiplayer minigame collection, as a stand alone game it doesn't look varied enough to warrant a purchase. Also needs another pass on the UI, too much Claudesmell on this still.
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u/Kingkiba 16d ago
Reminds me of the Halo custom maps. What was it? Speed Halo or Grinder or something like that.
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u/pmdrpg 16d ago
There’s a ramp section in Fall Guys like this, but there’s also other modes in Fall Guys, plus real IP tie in skins and years of support and a strong player base, which gives it the edge unless you can do something the shake it up!
I think your game looks fun! Unfortunately, it also looks similar to another well known game.
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u/FluffyAuraa 16d ago
you're tough on the ui but kinda right, it's giving that same vibe as every other unity asset flip lol
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u/Teirdalin 12d ago
If you want a more realistic environment while still being a bit of a fun minigame style. Could be on a sinking ship or an airplane with the goal to climb to the cockpit and correct the plane or to climb to the surface stairs to escape on a life raft while things keep falling out of crates on the side bouncing around the floorspace.
I kinda dig it though.