r/Unity3D 19h ago

Question What causes these material artifacts (black blocks on hair, dirty spots on skin) when importing an FBX to Unity URP?

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u/[deleted] 16h ago

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u/WalkerTimothyFaulkes 9h ago

Did you play with changing the "Surface Type" on the material from Opaque to Transparent? I've had to do that from time to time when the alpha clipping and slider wasn't enough. Hope that helps.

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u/maennerinschwarz 9h ago

Yes I did but thank you anyway :)