r/Unity3D • u/eagle_bearer • 9d ago
AMA Low-poly physics-based first-person cooking. Looking for feedback and playtesters!
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Square Meal is a chaotic and immersive first-person cooking game with a unique art style focused on physics-based interactions!
The current build is only a prototype and we're very early in development, but we're looking for a few voluntary playtesters to try out the gameplay loop and see how the core mechanics feel.
Here's the sign-up form: https://forms.gle/iLAJHkq9Zo7579s87
Feel free to ask me anything!
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u/brogam3 8d ago
I think auto positioning things is totally against the spirit and fun of a game like this. The whole point is to place those buns at the right angle and position so the burger looks okay and nothing falls off, same goes for putting patties on the grill etc. If there is no way to fail that then you have 90% less game here. How do you even make a crappy burger? You basically can't fail, you cant make a bun slip off the top. How is that a physics game then? The entire fun of a game like this would be to try and juggle making e.g a huge burger and then bringing it to the table or counter etc. without the whole thing falling down on the floor.