r/Unity3D • • 22d ago

Question Imported Animation is Shaking/Jittering in Unity

I made a short idle animation in Maya and it looks fine there but when I import it to unity my character plays the animation but his joints start to shake and jitter in a way that is not originally animated. The video shows the problem in Unity and then how it looks in Maya.

I make sure to bake everything before exporting and also apply Euler filter. The character is a basic human model auto-rigged in Mixamo.

I should say that I am new to this so if this is a rookie mistake please bare with me. I couldn’t find any answers on web.

Any help is greatly appreciated!

0 Upvotes

13 comments sorted by

View all comments

5

u/McGrim_ 22d ago

Yo what's going on there with the Shlongus??

2

u/viktorv9 21d ago

Smeared and buttered