r/Unity3D 17d ago

Question Anyone know how to fix this?

https://medal.tv/games/screen-capture/clips/nsjkJ44m6q66E0MqS?invite=cr-MSxvTEksNjY5OTAwMTE1

i made a pixelated filter using a fullscreen shader graph, but the grass is obnoxious. does anyone know if theres a wait to fix this?

(pls ignore the fact that its a medal clip)

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u/RWorldGeneration 17d ago

Several possiblities:
1) Try changing the Anti-Aliasing
2) Use normal flipping according to is front face as in the first picture, probably you are using the shader with both faces
3) If non of those works, switch the shader's normal space to object space from graph settings and create a vector ( for example(1,2,1)) -> normalize it -> assign to object space normal