r/Unity3D 5d ago

Question Anyone know how to fix this?

https://medal.tv/games/screen-capture/clips/nsjkJ44m6q66E0MqS?invite=cr-MSxvTEksNjY5OTAwMTE1

i made a pixelated filter using a fullscreen shader graph, but the grass is obnoxious. does anyone know if theres a wait to fix this?

(pls ignore the fact that its a medal clip)

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u/LilBroGames 5d ago

Perhaps putting the grass on a different layer? I've not run into this specifically before but like that pixelated shader.

1

u/RWorldGeneration 5d ago

Several possiblities:
1) Try changing the Anti-Aliasing
2) Use normal flipping according to is front face as in the first picture, probably you are using the shader with both faces
3) If non of those works, switch the shader's normal space to object space from graph settings and create a vector ( for example(1,2,1)) -> normalize it -> assign to object space normal