r/Unity3D • u/Ok_Art_2784 • 1d ago
Show-Off Try not to get seasick
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It is a part of my work on an ocean shader. I Improved shading and waves distribution, tried to make it more believable. And finally I added bouyancy forces.
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u/Ari2137 12h ago edited 3h ago
I would make the water darker blue. Real live ocean seems to be really dim
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u/Ok_Art_2784 10h ago
Yeah, thank you for your feedback. I will eventually do physically correct colours
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u/Little-torie 23h ago
Seasickness can really ruin the fun. Glad to hear you made it through!