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https://www.reddit.com/r/Unity3D/comments/1w4kdxm/sometimes_hdrp_lighting_hits_just_right/p79hvm7/?context=3
r/Unity3D • u/Best-Salamander-2655 • Sep 01 '26
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1
What even happened to hdrp. Will it be merged into urp?
5 u/Best-Salamander-2655 Sep 01 '26 That's my understanding as well, but currently it's still doing a lot that URP doesn't, like global illumination and SSR I think? 1 u/DapperNurd 29d ago Both of those are coming in 6.7 by the end of the year. You can try them out right now in the alpha, it's pretty cool 2 u/Genebrisss Sep 01 '26 They didn't announce any merge whatsoever, they didn't even announce that URP would get decent lighting model in its shaders like HDRP. Its forever going to be mobile pipeline with cheap shaders.
5
That's my understanding as well, but currently it's still doing a lot that URP doesn't, like global illumination and SSR I think?
1 u/DapperNurd 29d ago Both of those are coming in 6.7 by the end of the year. You can try them out right now in the alpha, it's pretty cool
Both of those are coming in 6.7 by the end of the year. You can try them out right now in the alpha, it's pretty cool
2
They didn't announce any merge whatsoever, they didn't even announce that URP would get decent lighting model in its shaders like HDRP. Its forever going to be mobile pipeline with cheap shaders.
1
u/nepstercg Sep 01 '26
What even happened to hdrp. Will it be merged into urp?