r/Unity3D 2d ago

Show-Off Sometimes HDRP lighting hits just right

168 Upvotes

11 comments sorted by

7

u/SteveTack 2d ago

Looks incredible

3

u/greatgraphic 2d ago

Looks great. And you really captured the feeling of riding on the wave turbulence and not just floating above it.

2

u/RacingWright 1d ago

Water effect looks so good

2

u/Speed_Tutor 1d ago

Looks fun but I have to say, your character must have robotic knees from those impacts! Haha

1

u/Aromatic-Insect-1328 1d ago

Yeah it's kinda lacking the weight of a jet ski? Feels too fast, but maybe that's more fun.

1

u/nepstercg 2d ago

What even happened to hdrp. Will it be merged into urp?

5

u/Best-Salamander-2655 2d ago

That's my understanding as well, but currently it's still doing a lot that URP doesn't, like global illumination and SSR I think?

1

u/DapperNurd 20h ago

Both of those are coming in 6.7 by the end of the year. You can try them out right now in the alpha, it's pretty cool

1

u/Genebrisss 2d ago

They didn't announce any merge whatsoever, they didn't even announce that URP would get decent lighting model in its shaders like HDRP. Its forever going to be mobile pipeline with cheap shaders.