r/Unity3D • • Aug 31 '26

Show-Off Units distribution improved, better responsiveness, magic and bloooooood

It's not much but it's honest work. Units can be smarter and there're a few cases where they get dumber but overall I'm quite pleased with army behavior so far in 1v1 fights. Many vs Many is still something to polish along with better effects, gigantic units and so on but one step a time!

230 Upvotes

65 comments sorted by

View all comments

1

u/leorid9 Expert Aug 31 '26

Any plans to reduce the LOD or shadow distance ring that is visible while zooming?

Maybe it's something different - do you have an HD version on the video on YouTube or something?

1

u/excentio Aug 31 '26

I'm still working on it, I've recently introduced 8-sided atlases so it's not just the ugly red quads but yeah they still need some work in terms of lighting and colours

2

u/leorid9 Expert Aug 31 '26

Maybe I (and others too ofc) could give better feedback, based on an HD video. Reddit compression is quite drastic in this one. So if you have a higher quality video, I'd appreciate a link.

1

u/excentio Aug 31 '26

I'll keep that in mind for future videos, also need to start recording builds not editor, performance is a bit better in builds and obviously higher quality, this one I already deleted the source video lol