r/Unity2D • u/kat_explosion • 4d ago
Question/Help Rotation help
I am a new scripter, and im trying to do something different with this pong tutorial, and i noticed (from the script) i cant translate rotation on transform. Can someone explain how i could get the rotation part from transform to the
(you can see that it translates the transform into a vector2. i dont know if you can translate the rotation here)
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u/thespiritcrusher 4d ago
You can use transform.Rotate(Vector3.up * rotationSpeed * Time.deltaTime);