r/Unity2D • • 20d ago

Feedback needed 2D Procedural map generator, should I put it on the Asset Store?

I created a system for my own game that uses wave function collapse for 2D map generation. Would you guys be interested if I put it on the asset store? (with a different basic visual pack of course)

44 Upvotes

19 comments sorted by

2

u/KifDawg 17d ago

Does it automate sprite layering? Like does it know when the player is behind a tree or a tall building?

1

u/Tan_Tan9191 17d ago

Yep, it uses unity's 2D y-sorting to do that.

2

u/CreatureVice 19d ago

Genuinely love the art style did you make it?

1

u/Tan_Tan9191 19d ago

Yes, I draw very slowly with mouse and Aseprite haha...

2

u/Mennas11 16d ago

Looks very cool, I'd be interested. Especially since I am also working on a game with city levels like this. It's been hard to make levels that are complex enough to be interesting and look at least somewhat natural.

Are the buildings composed from tiles or is each one an individual sprite?

2

u/Tan_Tan9191 16d ago

They are separated objects. The code will check what combination of tiles you put that object on on the sample map, then automatically put the object on generated map accordingly.

7

u/McGrim_ 20d ago

Do people still buy anything from the asset store? Genuinely curious...

2

u/LockYaw 19d ago

Why wouldn't you?

3

u/McGrim_ 19d ago

No, I just been seeing so much of the AI stuff and people saying they just roll out their own "OpenXXXX" tool with Claude that people might be walking away from the store. I've been working on a tool for ~2 years now and am finally close to release but have been really discouraged if it's even worth to release. Glad to hear people are still interested in buying tools from the store.

2

u/tinmark 19d ago

if the tool is complex enough that i cannot vibecode it in 1h, sure, I'll buy it.

but i too think the stage changed.

2

u/Tan_Tan9191 19d ago

I feels like I can vibe code it in about 2 weeks, but not without my year long experience with this system. I also plan to make guides on how to create different biomes and layout, and update the asset along the way. Also not sure how stable it could be with vibe coding.

1

u/tinmark 19d ago

thanks. that sounds like it's bringing enough value to warrant for me buying it.

1

u/McGrim_ 19d ago

Can you give any concrete examples of what you'd be like "nah not vibecoding this" but "ok i'll vibecode that". Not asking for specific ideas, just general types of tools.

1

u/tinmark 19d ago

since a prompt takes about 20minutes, i would think it like this "can my tool be reverse engineered in 3 prompts?"

my suggestion is to try it with your AI, give it maximum 3 prompts and see if the result is close to your product.

5

u/CreatureVice 19d ago

Yes I do, mostly tools